资源列表
PokerTH
- PokerTH是一个扑克牌游戏,它是用C++/QT4编写的。可以和最多6个计算机对手对局,或者通过网络与其他玩家对局。此引擎适用于Linux,Windows和MacOSX。-PokerTH is a poker game, which is used C++/QT4 prepared. Can be up to six computer opponents game, either through network with other game players. This engine for
81404607PokerTH.rar
- 能人机对战,人与人对战,能人机对战,人与人对战,Can man-machine Battle, interpersonal Battle, can man-machine Battle, interpersonal Battle
wuziqi
- vc++开发的网络五子棋,实现局域网之间的对战游戏。-vc++ developer network backgammon, battle between the game in LAN.
pkpkpkmfc
- 德州扑克游戏,时下很流行的牌类游戏,客户端程序,可供参考。- Texas Hold em nowadays very popular card game, the client program, for reference.
onlinegame
- 在线五子棋游戏,需要两个人输入网络地址。背景,颜色,规则都不错。-Online backgammon games, two people need to enter the network address. Background, color, rules are good.
chess
- 一个简单的C++例子,实现象棋小游戏的功能,易于初学者学习。-A simple C++ example, chess game, easy for beginners to learn.
ChinaChess
- 中国象棋打谱系统Java版,适合新手学习,课程设计-Chinese chess playing Spectrum system version of Java, suitable for novice learning, curriculum design
five
- 我使用以前的五子棋VC游戏的架构和资源,用了一个副线程将我的通讯与框架代码写在里面,MFC与副线程间是用内核对象和全局变量通讯的。 1.主线程: a负责创建MFC单文档 b,等待副线程开启鼠标移动和左击事件的许可,是bool g_mouseMoveAble和bool g_lButtonDownAble两个变量来控制的。 c,单击事件发生后,如果单击的合法(在棋盘上不与其它的棋子冲突),就可以将通知(HANDLE hEvent)给副线程,通知它来处理。
five
- 一个五子棋源码用VC++写的,可实现人机对战-A backgammon source code written using VC++, enabling man-machine battle
31187txt
- 五子棋 进行人机,人人对战,附有代码-five chess
Chinese-chess-source-code(DIY)
- 中国象棋源代码,附带编写的智能AI。对于学习AI算法和界面编写有很好的指导作用-Chinese chess source code, with the preparation of smart AI. Have a good guide for learning AI algorithms and interface to write
WINDOWS24point
- 24点游戏,可以选择4至7张的牌数和23点至25点点数。可以人工计算以及电脑给出答案-24point,you can choose the point and cards