资源列表
caonima
- 本书介绍了关于游戏引擎的制作,是一本功能强大,易学易用的软件-This book describes the production on the game engine is a powerful, easy to use software
D3D11-terrain-rendering
- 设计了一种基于GPU编程实现的大规模地形场景的实时绘制与漫游算法。利用GPU端完成地形网格更新、地形块的自动选取、高度图和纹理图采样等大部分计算工作,大大减轻了CPU端的计算负载。-designed a high performance technique for real-time rendering and roaming of large-scale terrain environment based on GPU programming. GPU undertaked most of t
delphiUes3DPFfreetype
- 在delphi中使用freetype对D3D绘字优化 附带需要用到的头和DLL,不过字体没有带,请自己复制win32下的-uses freetype to delphi
EditorSrc
- RPG手机游戏场景道具角色地图编辑源代码 -RPG mobile phone game scene props roles map editing source code RPG mobile phone game scene props roles map editing source code
MultiScreen
- andengine 多个场景切换的例子MultiScreen-Andengine multiple scenes examples of switching MultiScreen
Game-enginePLOD-
- 一个简单的游戏引擎和LOD地形渲染程序,-A simple game engine and LOD terrain rendering program,
VIKANOID
- Vikanoid - Arkanoid Remake
GameStart1233
- 一个2D游戏引擎!用C++实现,编写环境VS2010!里面留有很多功能接口!根据自己的需要可以进行完善!-A 2D game engine!Using C++ implementation, authoring environment, the VS2010! Which left a lot of functional interface. According to their needs can be perfect!
HGE_MAP_1
- a code example that how to create a mount map editor with HGE. HGE for download: http://hge.relishgames.com/
JiliGame0416
- 基于一个2D的游戏框架,多个管理,切换状态,UI设计-Based on a 2D game framework, a plurality of management, the switching state, the UI design
SimpEngine
- 一个基于OpenGL的简单的游戏引擎设计,VC编写。-A simple OpenGL-based game engine designed
CreateHeader
- EXCEL 转化为游戏可以读取的数据文件-headerbinmaker for windows source code