资源列表
ShaderSimpler
- 用DirectX 9 简单实现的着色器模型示例
PerlinWater
- perlin hanshu ke yongyu zaoyin
Astar
- 自己编的游戏A*算法实现 采用java applet通过小鸭子在2.5d地图上寻路径动画实现算法 对学习java applet 2d动画,2.5d地图制作,人工智能a*算法的同学有很大帮助
neoengine-0.8.2
- NeoEngine is an Open Source platform independent 3D game engine written in C
Genesis3D-v1.6-Src
- Advanced Genesis3D is the engine used by the Tsudashi project. This is a rebuild of The Premiere Open Source 3D Real-Time Rendering Engine: Genesis3D. The aim is to fix bugs and to add new features.
axiom-0.7.2.0-src
- Open-source, cross-platform 3D rendering engine for .NET. The Axiom Engine is a high-performance C# port of the powerful OGRE engine. Its flexible component-oriented architecture allows easy extension and provides full support for both DirectX and Op
zig2.0.0
- The Mana World (TMW) is a serious effort to create an innovative free and open source MMORPG. TMW uses 2D graphics and aims to create a large and diverse interactive world.
tmw-0.0.23.tar
- The Mana World (TMW) is a serious effort to create an innovative free and open source MMORPG. TMW uses 2D graphics and aims to create a large and diverse interactive world.
indy500-0.0.1
- 古老的赛车游戏,虽然时代久远,但作为3D游戏引擎有着简单明了,容易上手等优点,是研究3D游戏初级阶段的重要资料
java_ape
- 用java写的2d物理引擎。里面包含了一个carDemo。适合用来做一些2d的游戏的力场,碰撞等物理系统。
ape_a04
- 用flash as2开发的sd物理引擎。适合做一些flash游戏的物理效果如碰撞,力场,弹性等。
ois-1.0RC1_Win32
- OIS全称:Object-Oriented Input System,即面向对象输入系统,为上层应用提供很好的接口来处理键盘、鼠标、游戏控制杆的输入. 著名的开源3d引擎OGRE新版本就用了这个。这是ois的最新版本。 Windows版本的OIS是基于DX的Dinput的。