资源列表
AnMap_Source
- helbreath anmap sources来自外国论坛。-helbreath anmap sources
Edit_Pro_Source
- helbreath editpro sources来自外国的论坛。-helbreath editpro sources
HB_3.51_Diuuude
- Helbreath Diuuude 3.51 Source & Files
HB_Server_Manager_Source
- Helbreath Server Manager Source
Snake
- 01_游戏功能演示与说明 02_游戏中的面向对象分析与设计 03_使用传智播客提供的API类组装贪吃蛇游戏 04_编写贪吃蛇游戏中的各个类的主体框架性代码 05_编写Controler类与实现蛇移动的事件监听 06_编写对各个类进行测试的程序代码 07_蛇的数据结构设计与移动显示 08_测试与修正蛇的移动与显示问题 09_排除蛇的相反方向与无效方向的按键问题 10_编写与
DirectX-11
- Beginning DirectX 11 Game Programming 介绍DirectX11的专业书籍-Beginning DirectX 11 Game Programming
DirectX-10
- Beginning DirectX 10 Game Programming 介绍DirectX11的专业书籍-Beginning DirectX 10 Game Programming
game-programming
- 3D游戏程序设计入门 3D Game Programming-3D Game Programming
Advanced-3D-Game-Programming
- Advanced 3D Game Programming with DirectX 10.0
Dx9MengBan
- 多重纹理的高级混合,适用于图像仿真显示。-Advanced Blending multiple textures for image simulation display.
OGREExample
- OGRE的一些小例子,自己动手调试过的,希望在学习OGRE的同学拿来实验(关于OGRE的安装盒调试环境这里不附加说明)-OGRE some small examples, debugging yourself too, and I hope the students used in learning experiments OGRE (OGRE installation box on debugging environment here is not annotated)
PSP_SOURCE
- 这是psp破解系统的lua使用范例,且整合了tolua++,方便接口导出。对游戏开发非常有用-This is the lua psp crack system usage examples, and integrated tolua++, easy interface to export. Very useful for game development