资源列表
Wolf_Source
- wolf_source一个著名游戏的源程序-wolf_source a famous game of the source
zju
- 超级游戏源码,3D的哦!超级强悍的!十分棒!-Super Game Source, 3D, oh! Super powerful! Very good! !!!
LianlianKan_Game_By_Ogre
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎。这个连连看游戏基于Ogre的小游戏示例。-OGRE (Object-Oriented Graphics Rendering Engine, namely: object-oriented graphics rendering engine) is a development with C++ scene-oriented, hi
Irrlicht_Engine
- irrlicht游戏引擎使用指南,涵盖十六个常用例子-irrlicht Game Engine Guide
qaf-1.26
- qaf is HGE extension
Knight_c
- Knight Online is a MMORPG game with fairly dated but decent graphics, included are the server and client sources.
Engine
- Simple and good 3D directx gameengine
mummy3d-0.0.1
- Teach yourself game programming with DirectX in 21 days 游戏引擎源代码面向对象修改版-Teach yourself game programming with DirectX in 21 days game engine source code is modified version of object-oriented
anim_lib1
- This a lib for loading animation in DirectX-This is a lib for loading animation in DirectX
allegro-4.9.21
- RapidXml 试图成为最快的 XML DOM 解析工具包,同时保证解析结果的可用性、可移植性以及与 W3C 标准的兼容性。RapidXml 使用 C++ 编写,因此在操作同一数据时,其解析速度接近于 strlen() 函数。 整个解析工具包包含在一个头文件中,所以使用时不用编译也不用连接。要想使用 RapidXml 只要包含 rapidxml.hpp 即可,当然如果要用附加功能(如打印函数),你可以包含 rapidxml_print.hpp 文件。 RapidXml 为采用C++语言
MapEditor
- 地图编辑器:一个非常好用的地图编辑器,可以编辑游戏中的场景-Map Editor: A very useful map editor, you can edit the scenes in the game
Framework3
- 游戏引擎实现的程序,Humus大牛的作品。做游戏程序设计与开发的可以借鉴一下。-Game engine implementation process, Humus Daniel works. Do game design and development process can learn about.