资源列表
assignment5_CG
- include assignment 5 of computer graphics fall 2012
tutorial06
- 这是一个2d游戏引擎的HGE示例,你可以试一下哦-HGE Example
carrace
- 很好的赛车程序,一方面自己可以进一步学习C语言,另一方面可以体验游戏带来的乐趣-A very good car in the race program, on the one hand, you can further learn C, on the other hand can experience the fun of the game brings
code
- lali kau gk ngeerti cara nya gmn-lali kau gk ngeerti cara nya gmn..
P2DGE_src
- Simple 2D Game engine using DirectX 7 and VB6
shader
- cocos2dx shader这个是cocos2dx的非常经典的一些shader,非常有用-cocos2dx shader
game
- 游戏引擎开发规范文档.doc 头文件 #ifndef GE_H _INCLUDED__ #define GE_H _INCLUDED__ //……………….. #endif 尽量使用 #pragma comment(lib, “*.lib”) -Game engine specification document. Doc
torque
- torque游戏引擎爆炸特性特效代码,粒子代码的说明-particle
kfont
- 应用最新图形学技术的游戏引擎,KlayGE的最新版本KlayGE4.2,这是其字体显示部分,klayGE采用双授权方式-Game engine, the application of the latest graphics technology the latest version KlayGE4.2 of KlayGE its font display part, klayGE dual license
3d_terrain
- 发现不用perlin noise随便找个位图读每点的像素的RGB,然后将R+B+G作为地形高度也可.我可以尽量将位图颜色过渡做的平缓些,出来的地形还是尖锐.-perlin noise found not arbitrarily find a bitmap read every point of the pixel RGB, then R B G as the terrain is available. I can try to color bitmap smooth transition don
XMSsdk
- 对于XMS的封装,要知道在DOS下没有XMS的支持,基本无法制作大点的游戏。-for desktop package, have to know that in the DOS no desktop support, is not enough to produce big points of the game.
AES
- aes encryption algorithm, can be use to encrypt resources