资源列表
gameprogramming
- 游戏开发 经典游戏教程 入门必看 语言为c++以及directx
HeightMap
- a example og heightmap
gameengine
- 介绍游戏引擎的一本全方位的书,是入门者很那读物-Game engine introduce a full range of books that are very much beginners books
PhotoshopplusinDDS
- 一个让photoshop直接支持directX的DDS格式的插件 可以在photoshop中直接保存为dx的dds格式 不用再打开dx中的工具进行转换-a photoshop direct support for the DDS format directX a plug-in p hotoshop directly to the preservation of dx dds format no longer open dx of conversion tools
chap_04
- ZFXEngine 3D Game Engine Programming Source Code - Chapter 04-ZFXEngine 3D Game Engine Programming Source Code- Chapter 04
BloodSplatterFX
- 使用unity开发游戏中,实现血液喷溅效果的插件,(A plug-in for blood splashing effect using unity)
MAPEDIT
- 传奇客户端地图编辑器delphi7源码 需要一写控件。大家自己找把-Map Legend client needs an editor to write source delphi7 control. We all find the
IGEM2
- IGE传奇引擎M2原码,IGE传奇引擎M2原码-failed to translate
mir2_cqfir_map
- www.cqfir.com传奇2的地图编辑器代码,保证质量,绝对编译通过 D7环境 绝对是学习传奇地图格式的经典典范
wgefx
- Engine is codenamed wg3dfx and works in an environment DirectX API, which means that it is adaptable to all versions of Windows (from version 2000 to Windows 7). Engine uses Truevision SDK 6.5, and to ensure the proper functioning of Truevision, you
IGEGameCenter
- IGE 引擎 游戏控制器 去掉了备份功能 好编译-IGE game controller engine a good compilation removed backup
wucuom2
- 无错m2源码.大家有用的朋友可以借签学习下!-Nothing wrong m2 source. It would be useful to borrow a friend under the sign to learn!