资源列表
Loader1.78
- KML原碼1.78 -KML original code 1.78
GameEngine
- game engine code ,using c++ and directx
opengl-Impostors
- opengl based imposter library for games.drag and drop lib for rendering imposters in games
DirectXGUI
- DirectX图象(绝对的游戏界面),可供新人学习使用-DirectX images (absolute game interface), for new learning to use
cloudsource-OgreImport-master
- 天龙Orge模型(Mesh)3dsMax导入插件源代码-Denon Orge model (Mesh) 3dsMax import plug-in source code
winIO
- winIO 模拟 键盘可以模拟在有游戏忠使用模拟键盘
WiiRemoteFramework0.5-src.tar
- 将wiimote与计算机相连,计算机能实时的接受wiimote的各种按键信息,并保存其案件指令-hook up wiimote with the computer, recieve the botton imformation real-time, and store the in the file.
Unity3d-manipulate-files
- Unity3d manipulate files (stored, read, delete files, delete the directory)
ALAudio
- ALAudio Packet for Unreal Engine 2.5
413x
- virtools开发的一个进度条,很好用的-virtools the development of a progress bar, well used
glm
- tutorial for openGL 3D modelling
HTHGameEngine
- 一个游戏框架的封装,虽然简单了一点,但窗口创建这些都装好。游戏框架被简化为,创建窗口,初始化游戏,游戏运行和清理三步-Framework of a game package, although a bit simple, but the window is created these are installed. Game framework is simplified to, create a window, initialize the game, the game is running a