资源列表
2dgameengine
- 一个简单的国外才c++ 2D游戏引擎,E文的。-a simple c abroad only 2D game engine, E text.
UIEngin
- 一个很好的3D界面引擎源码, 新手可以学习如何在3D游戏中制做游戏界面.-a good source 3D interface engine, and newcomers can learn how to game the system for 3D games interface.
Fluid_Studios_Memory_Manager
- Fluid Studios memory manager
1.-Pushbutton---Getting-Started
- pushbutton的实例,入门的好东东哦-pushbutton for instance, started the good stuff oh
MyDX_Text3D
- 详细介绍DirectX中Text3D 的运用,特别有用!-detailed DirectX Text3D use, especially useful!
tinyMud_v1
- Tiny mud engine. Written in c-Tiny mud engine. Written in c++
unitychan
- 3D model for Unity Engine
LuaCoco-1.1.3.tar
- 真正C实现的LUA协程coroutine Coco -- True C coroutines for Lua --- --- --- --- Coco is a small extension to get True C Coroutine semantics for Lua 5.1. Homepage: http://luajit.org/coco.html Coco is Copyright (C) 2005-2007 Mike Pall. Coco i
J2me2DGameExample_0.5
- 一套完整的j2me2d引擎,借助这个引擎可以开发游戏!-J2me2d a complete engine, with this engine can develop the game!
cRPGe.0.1
- The Complete Roll Playing Game Engine is an engine that can be used to create roll playing games. It includes programs to build characters, monsters, and worlds. cRPGe currently uses the AD&D rules set. This is an initial release just so that I
Classes
- 一款仿COCOS2D的国产引擎:Wiengine的简单使用例子,包含了按钮和场景转换-A to imitation Cocos2D the domestic engine: simple to use examples of Wiengine and contains buttons and transitions
ShareMemory
- CY 的天龙八部 ShareMemory,请结合Common, BillingServer,LoginServer,GameServer,WorldServer 一同研究使用IDE vs2010 此代码仅用于学习交流,不可用于商业用图,后果自负。-The CY' s Dragon ShareMemory, combined with the Common BillingServer, LoginServer GameServer WorldServer with research use