资源列表
即时战斗模型(FLASH编写)
- 用XMLSocket实现多人连网对战的即时战略游戏 一个FLASH编写的游戏! 有兴趣的可以玩一玩哦:) 这个代码的确不错,它实现了对象的选取、运动和卷屏这些基本的东西。
Fluid_Studios_Matrix_Template_Class
- Fluid Studios Matrix Template Cla-Fluid Studios Matrix Template Class
GoSource
- Simple Game GO (sources)
chap_05
- 3D游戏引擎开发第5章 一起传太大了 -3D Game Engine Programming (Src CD)\chap_05
fakefull-1.3-src
- Fake full metamod plugin
map-making
- 手机游戏的地图绘制源代码,众所周知,手机的地图不能直接用图片来做,图片所占的空间太大,而是由TILE拼接起来的,具体请看源代码。-mobile phone games mapping source code, as we all know, cell phone map directly to do with photographs, Photo space occupied by the great, but by the TILE pieced together the details, p
3d-simple-libs
- This group of classes that implement simple 3D engine
CustomLanguage
- abbyy OCR 引擎设置语言例子,默认只设置了应为的设置-abbyy OCR engine settings language examples
Ss2d
- In s not a game engine, but is so good car phisics engin!!
KSpriteX
- 掉用KSpriteX编辑器文件的类。编辑器可以去网上找开源的-Out with the class file editor KSpriteX. The editor can go online to find open-source
1642
- Algorithm for researchers to do reference, Minimum mean square error (MMSE) algorithm, Calculate the multifractal trend fluctuation analysis.
Unity圣典+中文用户手册
- Unity为使用户创建最佳的交互式娱乐或多媒体体验。该手册用于帮助你学习怎样使用Unity,从基础到高级技术。你可以从头到尾阅读来系统学习或仅作为一个参考。(Unity is made to empower users to create the best interactive entertainment or multimedia experience that they can. This manual is designed to help you learn how to use Un