资源列表
Havana
- halflife2 物理系统 havana的简单应用
Leaf-XViD-source
- Leaf 由于在商业游戏中用了XViD的代码所以不得不开放相关游戏的源代码。这个东西就是涉及到的各个游戏的源码(不包含游戏素材)。-source code for the games developed by Leaf.
f2mirheroengine
- 飞尔目前最新的无错版的整套程序 带英雄系统合击 测试可开区!-Flying Korea present the latest error-free version of the entire procedure could take a hero to open area test system two punch!
Cocos2DSimpleGameTut1
- Cocos2d 游戏引擎,开源的,非常好用,还有丰富的示例。-Cocos2d, a android game engine, it s fabulous and with rich examples.
SolutionEg2d1.02.rar
- 一个基于DirectX的2D游戏引擎,良好的代码风格完整的代码注释,结构清晰,继续上次上传版本的更新,增加粒子系统,增加动画部分,添加了多个演示程序,更新了帮助文档,此代码为个人学习所写,若你下载了代码,发现问题或者你有一些建议,可用409361656@qq.com联系我,GUI部分我只完成了窗口和按钮这个两个控件,基类已经写好了,若你有兴趣的话请自行实现,The DirectX-based 2D game engine, good code style complete code Notes,
Game_TianLongBaBu_Scheme_Pack_2
- 天龙八部1游戏策划案压缩包2,内容包括游戏宏观玩法设定,经济系统,骑乘聊天系统设定,人物属性设定等-Dragon 1 Game archive 2 case planning, including the game play to set the macro economic system, riding chat system settings, character set and other properties
GameOfMir
- 没改完的飞尔,版权大家可以忽略了。 新沙城,新界面(未完善)。 登陆器\配制器\英雄登陆器配制器 图标还没换-Don t change the fly s, copyright, you can ignore. The new charge, the new interface (not perfect). Landers \ preparation unit \ hero landers preparation machine icon haven t chan
Script-Player(JPN)-DxLib-Src
- scr ipt Player是一个DxLib引擎的演示程序,该程序演示了如何使用DxLib创建一个简单的基本的文字类游戏。-scr ipt Player is a demo based on DxLib engine. The program shows how to create a simple basic galgame using DxLib.
chuanqi2
- 传奇2最新源代码 本套代码包含全部程序和注册文件代码以及配套的程序解密代码 可以使用Delphi 7 中文企业版进行程序编译和开发。 -Legend 2 latest source code contains the set of all programs and registration documents and the supporting program code can be used to decrypt the code of Chinese Enterprise fo
barron_programmirovanie_strategicheskih_igr_s_dir
- Initial code for the book T Barron Programming strategy games
CSfangzheng
- CS仿真程序,很不错的3D引擎,想研究CS的朋友要看一看啦-CS simulation program, a very good 3D engine, to study CS friends to look at the --
3D_Game_Engine_Programming
- Are you interested in learning how to write your own game engines? With "3D Game Engine Programming" you can do just that. You ll learn everything you need to know to build your own game engine as a tool that is kept strictly separate from any specif