资源列表
MiniMap
- 奇迹0.97D地图扩展源代码 更新源代码以后会放。-The miracle 0.97 D map expands a source code
myreport
- 3D 漫游场景 提供了3D游戏引擎的简单框架 文件带有注释 并且加入了使用OpenGL库模拟地形和粒子系统-3D scene roaming 3D game engine provides a simple framework document with a comment using the OpenGL library and joined the terrain and the particle system simulation
3Dgamengines
- 3d游戏引擎 3d图形的各种算法整合起来,提供便捷的SDK接口以方便别人在这个基础上开发游戏的模块-3d game engine 3d graphics integrate various algorithms to provide convenient SDK interfaces to facilitate people to develop games based on this module
Sky_shader
- Vitools开发的天空效果,使用HLSL Shader编程-Vitools effect of the development of the sky, using HLSL Shader Programming
413x
- virtools开发的一个进度条,很好用的-virtools the development of a progress bar, well used
3DBalance
- 小游戏3D平衡球,采用3D引擎SWE开发,画面不错-A Little game developed by VC++
allegro-5.0.0rc4.7z
- allegro4.0rc4很有名的游戏引擎,的新版本-allegro a game engine allegro a game engine
UDKrumen
- 该资料给出了虚幻3引擎的简单介绍,包括界面及简单的操作,初学者可以根据此文档进行简单的训练。-The information is given a brief descr iption of Unreal Engine 3, including the interface and simple operation, according to this document beginners simple training.
guochangdonghua
- 这部分资料讲解了怎样利用UDK进行过场动画的制作,资料中给出了一个简单的实例,学者可以根据其中内容完成一个简单的过场动画。-This section explains how to use the information cutscenes UDK for the production of data gives a simple example, the contents of which scholars can complete a simple cutscenes
HOW-TO-USE-UDK
- 该简单教程介绍怎样利用UDK进行简单的游戏制作,UDK游戏引擎是一款很实用的引擎,利用它已经开发很多优秀的游戏。-This simple tutorial shows how to use simple UDK game production, UDK game engine is a very useful engine, using it has developed a lot of good games.
LuaCodeAndPdf
- lua脚本语言,游戏引擎的一个很强大的脚本语言。现在分享她的个版本的源代码和使用教程。-lua scr ipting language, the game engine, a very powerful scr ipting language. Now she shares her version of the source code.
collision
- 游戏开发中的物体碰撞模块C++源代码,挺另类的一种写法,对游戏开发者来说比较实用-Game Development in C++ object collisions module source code, a very different type of writing, the game developers more practical