资源列表
parser_tutorial
- Flash3d研究所推荐的最新papervision3d Flash3d研究所推荐的最新瓜 学习神器-Recommended by Flash3d on the new melon Learning artifact
HGE-job1
- HGE里边的一个画面效果,非粒子产生,可借鉴。-HGE inside a screen effect, non-particle generation can learn from.
astar
- A*算法的实现,一个十分普通的Astar算法,在unity3d中实现了寻路,但是地图需要自己绘制-A* algorithm, a very ordinary Astar algorithm implemented in unity3d wayfinding, but need to draw their own maps
PBSource
- Project Blackout Source Code.
Soaplands-single-source
- 泡泡堂单机版的游戏引擎,含asl的vc++源码-Soaplands standalone version of the game engine, asl vc++ source code
eleven
- Ogre引擎实现粒子效果,很实用,效果很炫。-Ogre engine to achieve particle effects,Very practical, flashy effects
Xash3D_2664
- Xash3D Build 2664 Source Cide
NGUI-Next-Gen-UI-v-3.5.6
- unity3d NGUI Next-Gen UI v 3.5.6.zip u3d插件-unity3d NGUI Next-Gen UI v 3.5.6.zip
9999
- max 导出插件导出max文件格式转换- daochuchajian
sudoku
- sudoku game source code
SA2SERVER
- 官方完整初始端源代码,外加各项开放方向指导书,需要在繁体系统下运行.-The initial official full source code, plus the opening direction of the guide book, you need to run under the traditional system
ConcaveColider
- 这是个非常好的多边碰撞检测例子,可以图形设置为多边形,这样碰撞检测更精确-This is a very good example of multilateral collision detection, graphics can be set to a polygon, so that more accurate collision detection