资源列表
OsgTest
- osg中多灯光显示,阴影的制作以及光晕的制作-the osg multi-light display, the production of shadow and halo production
1.RAR
- 《vega实时三维视景仿真技术》的基于MFC的程序源代码,自己整理的,拿去改一改就可以作自己的程序了-" Vega real-time three-dimensional visual simulation technology," MFC-based program source code, their own order, and take it altered, can make its own procedures for the
pcd_read
- PCL库写的txt转pcd,文件名与输入的txt文件名一样-failed to translate
BSpline
- OpenGL实现B样条曲线曲面,可看控制点,基函数,并且阶次可以自动升降,并添加纹理,光照等模式-OpenGL to achieve B-spline curves and surfaces, if we look at control points, basis functions, and can automatically order take-off and landing, and add texture, light, such as model
vrml-browser
- wrl文件载入并进行多种方式的渲染绘制着色,smooth、flat、normal、light等。-wrl file loading and rendering a variety of ways to draw colored, smooth, flat, normal, light and so on.
curve
- 本人写的三维点云精简程序,用于激光三维扫描数据的弦高-角度法的实现。附带一些激光扫描仪的点云数据-I write three-dimensional point cloud to streamline the procedures for the three-dimensional laser scan data of the chord height- angle of law implementation. With a number of laser scanner point cloud
human-virtual
- 3dmax 人体模型的文件,可直接用程序打开大读取文件内容。-3Dmax human virtual file
cg3Dsystem
- 计算机图形学三维图形系统的演示,包括各种三维面、实体的坐标变换,旋转、平移等功能。-Three-dimensional computer graphics presentation graphics system, including a variety of three-dimensional face, entities coordinate transformation, rotation, translation and other functions.
MarchingCubes
- VTK应用 MC算法绘制骨骼与皮肤的3D效果-VTK Applications
VRML
- 学习vrml的教程 十分的好 有各种节点的描述和学习十分详细-Vrml tutorials to learn quite a good descr iption of a variety of nodes and very detailed study
raycastiing
- 基于Opengl的Ray-casting算法实现-The Ray-casting based on Opengl algorithm
weapon
- d3d的人物武器悬挂系统,例子程序中人物可以更换三种武器,内赋提供了骨骼动画类和静态模型类-D3D characters weapons suspension system, for example, the procedure can replace the three characters weapons, within the given category provides a skeletal animation and static model classes