资源列表
intersection
- 一个非常有效的计算光线与多面体的交点的程序-A very effective light and calculating the intersection polyhedron procedures
Math-Surface
- 3D图形绘制程序,绘制的方法采用函数的方法-3D graphics rendering procedures, drawn Methods function
osgCal_VCProject
- OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统 Cal3d:基于骨骼的角色动画实现 osgCal:针对OSG封装Cal3d,以方便地在OSG里使用Cal3d的库。 osgCal官方没有VC工程,上传的是我自己做的! -OpenSceneG
GraphicsMM_3D
- WPF的三维程序.三维动画,三维碰撞测试,三维灯光,三维矢量,矩阵变换.-WPF three-dimensional process. Three-dimensional animation, three-dimensional crash test, three-dimensional light, three-dimensional vector, matrix transformation.
Windows_OpenGL
- opengl超级宝典(第三版)的windows1-23章源代码-opengl super book (third edition) windows1-23 Chapter of the source code
sanweirenlian
- 三维人脸的建模 三维人脸的识别程序 以及从不同角度二维图形合成三维图形-Three-dimensional modeling of three-dimensional face face recognition program, as well as two-dimensional graphics from different angles synthesis of three-dimensional graphics
TRI_MESH_TO_PLY
- 将三角网格表示的3D曲面转换成一个PLY格式的文件-a MATLAB program which converts data describing a triangular mesh of a 3D surface, and reformats it into a data structure suitable for storage as a PLY file
LodTerrain
- 实现lod和水面叠加的功能,并可以读入txt各式的水位文件-Lod achieve superposition and surface features, and can read a variety of water into the txt file
Halo
- 应用于Rhino,对任意体块进行随机的体块外轮廓处理-Used in Rhino, for any body to conduct random block block outside the body contour treatment
GPU-Partikel-System
- GPU 粒子系统, 采用了Shader4技术,对显卡的要求很高,但视学效果非常好-GPU particle system
melax
- MESH的LOD减面算法及演示,代码量很小,易懂-MESH LOD
Read-3ds-file
- 一个完善的读取3DS文件例子,可以在3DS MAX文件中建立的三维模型直接用于VC++中-A perfect example to read 3DS file