资源列表
vtk5.1
- VTK 用户手册 5.1版本 chm格式 -VTK User' s Guide version 5.1
Volumerendering
- VTK体绘制代码,我用的是一组牙齿的DICOM数据做测试,没问题-VTK Volume rendering code
RRVsrc
- 辐射度算法的实现,包括辐射度的计算及显示。-Radiosity algorithm implementation, including radiosity calculation and display.
map
- 这是学习d3d编程中地形绘制基础-高度图的源代码,是一个学习的小例子,希望对大家有所帮助-This is a learning d3d programming based Terrain Rendering- a high figure of the source code, is a small example of learning, we hope to help
skybox
- 这是学习d3d编程中天空盒的源代码,是一个学习的小例子,各部分类都封装好叻,希望对大家有所帮助-This is a learning d3d programming source code for the sky box is a small example of learning, classification of all ministries smart wrapper, we hope to help
VolumeRender
- 3D图形图像可视化程序的子程序,用于三维图形的渲染-This function is a Volume Render application, using OpenGL surfaces.
proe
- 这是一本介绍proe软件三维布线功能的书,现在很难找到这类书籍了,教你如何布线-This is a three-dimensional routing functions described proe software books, and now hard to find these books, and teach you how to route
3DReconstruction
- 基于二维照片的体素法三维重建程序,重建之前进行误差分析,效果还可以。-Voxel-based method two-dimensional picture reconstruction process, before reconstruction error analysis, the effect can be.
Ogre_Physx_Ball_Game
- ogre 图形引擎加 physx 物理引擎开发的台球小游戏。-ogre graphics engine, physics engine, developed by Canadian physx billiards game.
BMW6NEW
- 宝马汽车3DMAX模型。-BMW 3DMAX model.
py-opengl
- 程序采用的算法是,最短距离法,源程序由三个文件组成。 CoordinateTransformation.py模块 主要负责将轮廓线进行处理,从而使他们在一个平面的单位正方形内。 PointPair.py模块 主在负责将接收经过CoordinateTransformation处理后两层轮廓线数据,对他们使用最短距离法从而将每个三角片的三个顶点确定下来,并返回其索引值 Main.py 主要负责调opengl以及组织和显示。 -Program uses the algori
smooth
- 读取obj文件,进行光照处理,表面光顺。有键盘鼠标互动。-Obj file to read, the light treatment, the surface smooth. A keyboard and mouse interaction.