资源列表
glslTeapotShading
- OpenGL - GLSL sample of Teapot Lighting.
OpenGL-tutors
- Nate Robin的OpenGL教程程序代码,它允许用户修改函数参数,以交互方式观察代码效果。包括坐标\模型变换、光照、雾和纹理,它们具有可移植性,并且使用了GLUT。-Nate Robin' s OpenGL tutorial code, which allows the user to modify the function parameters to interactively observe the code in effect. Including coordinate \ m
computer-vertex-Normals
- vc opengl 模型绘图, 求出所有网格点的法向量,光照-vc opengl drawing models, find all the grid points of the normal vector, light
OPENGL-paint
- 利用OPENGL在C++环境下,实现扫描转换、填充、裁剪算法-Using OPENGL in C++ environment, the realization of scan conversion, filling, cutting algorithm
T3DSystem
- 实战opengl三维可视化系统开发与源码 书中源代码-Actual combat opengl 3d visualization system development and source code in the book
plmy
- 在VC++平台上用OpenGL构建的一个带按钮的程序框架。-In VC++ platform, built with an OpenGL application framework with a button.
point-model
- 绘制点云模型,opengl,双层混合绘制-opengl,point cloud rendering
ch12source
- 计算机图形学(第三版)源代码。主要讲解图形学的光栅算法、三维观察、隐藏面消除、光照、纹理、绘制等算法和理论,并介绍可视感知、计算机动画、基于图像的绘制、可视化以及构建交互式图形应用等。-Computer graphics (third edition) the source code. Covers the grating algorithm, graphics with observation, the hidden 3d face elimination, illumination, tex
AntTweakBar_114
- OpenGL下封装好的图形化界面库,非常棒-Packaged under OpenGL graphical interface library, very good
exposure_fusion
- OpenGL延迟渲染,适合初学者研究,非常棒-OpenGL rendering delay, suitable for beginners study, great
wrl_viewer
- 三位地形动态显示,采用OpenGL对地形数据进行重建,并根据高程进行着色,实现了光照、纹理等功能。-Three terrain dynamic display, the use of OpenGL reconstruction of terrain data, and elevation are colored according to realize the light, texture and other features.
Volume-Rendering
- 小游戏的代码。通过这个小游戏,读者可以了解opengl的框架,方便以后学习。上传了整个project,打开工程就可以运行。-Game code. Through this game, readers can learn opengl framework to facilitate future learning.