资源列表
OpenGL_MFC_capture
- 基于OpenGL的MFC框架程序,基于对话框的向导生成,带有OpenGL截图功能,使用定时器按照25Hz绘制旋转的彩色立方体-MFC framework OpenGL-based program, dialog-based wizard, and with OpenGL capture (grab) feature, use the timer in accordance with rotating colored cube drawn 25Hz
move-rotate-scale
- 读取任意一个osg模型,对其进行移动,旋转,缩放等基本操作-Osg reading any model, its move, rotate, zoom and other basic operations
LevelSet3D
- 粒子levelset 界面捕捉技术在三维的扩展,计算流体力学CFD-Levelset interface to capture particles in three-dimensional expansion of technology, computational fluid dynamics CFD
a-game
- OpenGL制作的3维游戏代码,想学三维游戏制作的绝佳例子-a best friend in opengl
api
- Opengl的API查询电子书,CHM格式,查询Opengl函数非常方便-Opengl API for query book, CHM format, the query function is very convenient Opengl
GL_HAND
- VC下OpenGL 读取机械手模型 并实现各种调整功能-OpenGL reading robot model
opengl-TriNet
- vc++,opengl,三角网生成,三维显示。适合初学者。-vc++, opengl, triangulation generated, three-dimensional display
TestDlgGL
- 人脸表情三维建模,采用OpenGL和VC6实现-Three-dimensional modeling of facial expression, achieved using OpenGL and VC6
OGRE-design-patterns-
- ogre设计模式解释。对于ogre初学者和设计模式初学者都十分有用。-ogre design patterns explained. For the ogre beginners and design patterns are very useful for beginners.
read
- 应用八叉树编码法划分点云邻域空间为多个指定边长的子立方体,保留每个子立方体中距中心点最近的点,实现从空间整体角度对点云的精简。对三维模型数据进行了精简测试,证明了该算法的有效性和实用性。 -Octree encoding application point cloud into space for the neighborhood more than the specified sub-cube side, keep away from each sub-cube in the center o
Visualization_Library_SDK
- Visualization Library 是一个 C++ 的中间件用来开发基于 OpenGL 2.1 的 2D/3D 应用程序,支持高级特性包括 OpenGL Shading 语言、帧缓冲对象、多目标渲染、Vertex 以及点阵缓冲对象、KdTree/AABB frustum culling 等等。提供一个基于 Unicode 的多语言文本引擎、高级纹理、DDS cubemaps, mipmaps, compressed textures, 等等。特别适合用来开发 3D/2D 的可视化、虚拟现
3-D-temperature-control-system
- 基于OpenGL的三维虚拟温度控制系统,很有意思的,自认为都可以做比较次的3D游戏了-based on OpenGL, three dimensional temperature control system