资源列表
ArcGIS_Engine二次开发讲义
- ArcEngine开发基础知识案例,从入门到精通 ,应有尽有 哈哈哈啊哈哈(ArcEngine Developing basic knowledge case)
stcon
- 美国新泽西州等高线shapefile,可直接使用(shapefile of New Jersey)
Code
- 《android开发入门与实战》全部章节的源代码-" Android development started with the actual" source code
hog
- 这是用于提取图片的hog特征的,是在VS环境下配置opencv库实现的,希望对你有用-This is the picture of the hog for extracting feature is the VS environment configuration opencv library to achieve, and I hope useful to you
ISimlar
- c++简单图象识别,通过定义参照图象,再将对比图象上传, 将两者按比较大小压压缩,将象素二值化实现。-C++ simple image recognition, through the definition of reference image, and then will be compared to the image upload, according to the comparison of compression and compression, the pixel two value
computer_vision_work
- 自动图像拼接,利用SIFT特征匹配算法,RANSAC(random sample consensus)算法,加权平滑算法等技术克服了传统图像拼接技术中的局限性(如光照、尺度变化的影响等),实现了光照和尺度变化条件下的多视角无缝图像拼接-Automatic Image Stitching Local features detection Features Matching Homography Estimation RANSAC
ReadObj
- OpenGL read obj format in 3d game
demo_ASIFT_Win
- ASIFT图像特征提取源代码,有测试图片和demo-ASIFT image feature extraction source code, test images and demo
MATLAB CODE
- 基于何凯明博士的暗原色先验理论的图像去雾改进算法(Improved algorithm based on dark original color prior theory)
ASIFT_slides_20min_v5
- ASIFT算法就是为了解决SIFT、ORB、SURF等特征描述算子倾斜匹配的问题。上面的这些算法可以很好的应对尺度、旋转情况下的匹配,但是对于倾斜影像的特征点匹配只能提取很少量的特征,所以作者提出ASIFT来解决这个问题。(If a physical object has a smooth or piecewise smooth boundary, its images obtained by cameras in varying positions undergo smooth apparen
manyou
- 基于openGL实现在一个3D场景漫游,键盘左右键控制方向,前后键控制行走后退-Achieve in a 3D scene roaming, left and right keyboard keys to control the direction of the front and rear key control walking backward based on openGL
zhayan
- 通过眨眼频率识别来进行疲劳判断,利用opencv来进行人脸眼部区域的识别-By blink frequency identification to determine the fatigue, for use opencv eye face recognition area