资源列表
KinectApiDemo
- This the program content for Start Here! Learn the Kinect API -This is the program content for Start Here! Learn the Kinect API
sift_experiment
- Matlab+C SIFT 特征提取与匹配演示程序 http://download.csdn.net/source/3472933 http://www.pudn.com/downloads372/sourcecode/graph/texture_mapping/detail1607889.html 使用 Matlab+C++混合编程的SIFT特征提取与匹配演示程序,很完整,是 Morton金字塔无缝漫游 GDAL SIFT 照片配准系统 的底层算法,很适合研究改进。使用这个
AcadViewer
- 一个基于Toolkit开发的用于浏览多种版本dwg格式AutoCAD图形文件的软件-Based on the development of a Toolkit for browsing multiple versions dwg format graphics files AutoCAD software
three_threads_otsu
- 基于VS编写的3阈值OTSU图像分割算法。应用opencv。适用于图像分割入门学习。-3 threshold OTSU image segmentation algorithm based on VS. Application opencv. Suitable for image segmentation.
SurfaceReconstructionfromScatteredPoints
- 根据三维点云散重建表面! 是表面重建非常好的算法!-Surface Reconstruction from Scattered Points
VisualcDigitalImageProcessingAlgorithmAndaTypicalE
- 图像处理的基本算法,包括二值化、图像去噪、图像锐化、旋转等等VisualC++的源程序代码-The basic image processing algorithms, including binary, image denoising, image enhancement, rotation, etc. The source code for VisualC++
Car-License-recognition
- 车牌识别,读取识别车牌中的汉字、英文、数字,并播报车牌。-License plate recognition, reading recognition in Chinese character, English, license plate, and broadcast license plate.
SkyAndTerrain
- opengl写的天空地形加雪花,有需要的朋友可以下载来看那看-written in the sky opengl terrain plus snow
ShaderX.-.Vertex.and.Pixel.Sha
- 着色器语言编程的最经典书籍shader.x,Shader programming language classic books shader.x
ShaderX1
- ShaderX系列从书的第一本,是讲解Shader的入门好书,其中也不乏颇为精深的内容.-ShaderX1
ShapeMatching
- 图像匹配的一个新的方法,基于形状的匹配,里面是关于形状匹配的国外文章以及代码。-A new method for image matching, shape-based matching, which is about the shape matching of foreign articles and code.
LuaFramework_UGUI-1.0.5
- tolua# is a Unity lua static binder solution. the first solution that analyzes code by reflection and generates wrapper classes. It is a Unity plugin that greatly simplifies the integration of C# code with Lua. which can automatically generate the bi