资源列表
EMCV
- EMCV在嵌入式平台下使用的opencv的源程序,其中的源程序不能直接运行,只是作为参考资料的使用。-EMCV in the embedded platform source opencv, in which the source code can not be run directly, just as reference material to use.
ICP算法matlab实现
- 很好地实现了激光雷达点云的ICP配准,附带数据(ICP registration of LIDAR point cloud is well realized)
feret
- feret其中的ba到bk的人脸,200人全齐,本人亲自整理-feret ba to bk, 200 people all together, I personally finishing
VisualCOpenGL
- 《Visual C++ OpenGL应用程序开发》配套光盘。在这个网站上找了一些opengl的代码,良莠不齐,希望我找的这个能够对大家有些帮助-"Visual C OpenGL application development" complementary CD. On the web site to find some opengl code mixed and hope I find this to tell you some help
VCPPcar
- 车牌识别软件,能够准确定位车牌并且正确识别,是一个不错的软件。-failed to translate
Object tracking
- The program is based on VS2010 + OpenCV2.4, used in the two picture of the same scene moving object trajectory tracking.The program from the BBN Computer Vision Lab.
road_recognition
- road recognition相关的代码,有兴趣可以-road recognition related code, are interested can look
OpenGL_DrawSunMoonEarth
- 利用OpenGL编写的简单动画显示,地球、月亮和太阳间的运动情况,适合初学者学习OpenGL的参考框架。-Written in simple animation using OpenGL display, the movement of the earth, the moon and the sun between the frame of reference for beginners to learn the OpenGL.
emWin v5.24 Rev3
- 新版之 Segger emWin (uC/GUI) v5.24 Rev3 For VC6.0 工程版,已亲测可以编译成功,并可以在 Windows 下正常执行此 5.24 Rev3 版大部份的功能展示例程,内附对应此版本之使用手册,是个学习 GUI 编程良好的范例。
三维游戏高级图形编程中的纹理特效制作实例源代码
- 三维游戏高级图形编程中的纹理特效制作实例源代码,如高级纹理映射、Billboard、阴影、粒子系统、L系统以及三维游戏自然场景的特效生成算法(树、云、雾、烟、爆炸等等)-3D game graphics programming texture effects produced source code examples, such as the High texture mapping, Billboard, shadows, particle system, L 3D games and the
D3Dgames
- D3D三维游戏高级图形编程中的纹理特效制作-D3D games advanced graphics programming in three-dimensional texture special effects
od
- VC++下的GDI+绘图程序,支持橡皮筋效果,双缓冲技术,并具有画PolyLine和各种图形的旋转功能-This is a Gdiplus program under VC++ structure,supporting DualBuffer,elastic draw method ,drawing PolyLine and graph rotating