资源列表
3DmaxPPT
- 3dmax 的课件,很全面很有用的呀,希望大家学习3d 的多下载-3dmax courseware, very comprehensive Yes very useful, I hope you learn the more 3d download
weeksnowman2
- it is weeksnowman program which is written is opengl graphics it is 2d picture
project
- 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统.必做部分: 1、学习3DS Max 的基本功能,并采用3DS Max 对三维场景进行建模,要求 场景中包含建筑物、道路、天空等基本元素,实现场景的纹理贴图功能。 2、通过3DS Loader 读取场景数据。。 3、学习并使用OpenGL 或DirectX 3D 实时绘制上述场景。 4、提供用户界面,并实现场景的交互漫游功能。 选做部分: 1、在场景中添加了三维地形。 2、实现雾这种气象条
NanoTube
- 使用C++编程语言,开发了“单壁碳纳米管手性矢量识别系统”软件。软件处理结果显示:采用最大类间方差法二值化单壁碳纳米管STM图像,能够保留较多单壁碳纳米管的六边形拓扑结构信息;采用本文设计的射线探测加权法能够快速、准确的识别出六边形碳环的中心。-The processing result with the software indicated more topology structure information could be reserved, when maximal variance
knn-matting
- 抠图算法源代码,是最早的那种抠图算法,既抠图算法的鼻祖(Matting algorithm source code)
wenlishuju-
- 一些基本的OpenGL的纹理数据图,可以方便初学者直接拿来学习与运用。-Some basic OpenGL texture data graph can be directly used for beginners to learn and use.
gdalv2.3.1
- gdal is a translator library for raster and vector geospatial data formats that is released under an X/MIT style Open Source license by the Open Source Geospatial Foundation. As a library, it presents a single raster abstract data model and single ve
calib_cvut
- 张正友标定法标定摄像头内参,使用cvut工具箱,opencv-zhang s calibration method ,cvut,opencv
BoneAnimaDemo
- 一个很简单的骨骼动画.VS2010环境.DirectX实现-A very simple skeletal animation. VS2010 environment
数字图像处理(北大课件)1
- 图形图像处理,北大教学课件,资料完备,科研参考必备(Graphic and Image processing, Peking University Teaching Courseware, complete data, Scientific Research reference must)
YaleB1-17
- yaleb的图像数据库,非常全面,包络各种光照的人脸照片,共有17类-MINST handwritten font library, including the introduction of the library and read the function, it is worth learning from
kinectmatch
- 利用kinect进行深度图的修复,修补空洞,减少噪点。-use kinect for restoration of depth map, repair cavity, reduce noise.