资源列表
3dmodel_dllimport
- 在form中获取panel的DC 3ds模型封装入dll中再进行导入-the form panel to obtain the DC model Packaging 3ds into dll further into China
cirdgysf
- 递归圆算法,画出以一个圆为圆心的小圆,再围绕小圆画其他小圆-round recursive algorithm to draw a circle to the center of knolls, and the other paintings hanging around knolls
opengleg
- 计算机图形学中,用C#生成的茶壶,才用的光照是白光.-computer graphics, and use the generated C# teapots, the only light is white.
nwh060620
- 使用Visual C++实现同一幅较小真彩色图象在屏幕上呈(米字型8方向)圆形分布,每幅子图分别显示红、绿、兰、色调、饱和度、亮(灰)度、梯度分量图和原图。-use Visual C with a smaller achieve true color image on the screen was (H 8 meters direction) Round distribution of each figure showed the red, green, blue, hue, saturatio
4583535
- 里面有很多C++编的特效,觉得很有用,和大家一起分享-There are so many C series of the effects, feel useful, and share with everyone
jpeg静态图像压缩编码
- jpeg静态图像压缩编码,输入bmp图像输出jpg格式图像-static jpeg image compression coding, image output imported bmp jpg format images
colorchange
- 用verilog hdl实现色彩空间转换,rgb到ycbcr-with Verilog HDL achieve color space conversion, rgb to RS
5js
- AutoCAD2004二次开发源程序,自动绘制红色五角星图形,有需要的就下,方便写作业用-AutoCAD2004 secondary development source, automatic drawing a red five-pointed star graphics, need it, worked hard to facilitate use
simple_lighting
- opengl高级渲染语言可以允许用户自己在shader编程实现自己的光照代码.本代码摈弃了opengl传统的光照编程,在fragment program实现了phone光照模型。vc7.1+opengl2.0-opengl advanced rendering language allows users in shader programming their own illumination code. the code of opengl abandon traditional illumin
delhp
- DELPHI里的图像淡入淡出是很有用的东西,拿出来供大家参考-Delphi's image fades out of useful things to show for your reference
simple_vertex_texture
- nvidia最新的nv40内核显卡支持在vertex shader程序中访问纹理。本代码演示了如何在顶点编程中实现访问一个2维纹理数据.推荐vc7.1+6800显卡。-being the latest ATI graphics kernel support for the vertex shader process visit asked texture. This code demonstrates how to achieve peak Programming visit a two-dim
lym
- 直方图均衡化是数字图像处理中的很重要的一部分-histogram equalization digital image processing, a very important part of