资源列表
lab_2
- Logical operation AND, OR, XIR for images with given mask
harris-corner-detection
- matlab的harris corner检测,外加测试图片-harris corner detection with test images
braveGame
- DX8开发2D引擎(用此引擎开发的连连看游戏源代码) 其中包含自己写的一套压缩解缩程序(压缩效果与解压速度和ZIP几乎一样,压缩相对较慢) -DX8 2D engine! (include a game )
DCT_ColorSegmentation
- 本文件包含有DCT转换(一维DCT转换,二维DCT转换),彩色图像(RGB)的segmentation。代码用visual c++编写,可以直接运行。-This file contains one dimensionaland two dimensional DCT transformation and color based image segmentation. Algorithms developed in the environment of visual c++, can be run
Scaramuzza_OCamCalib_v2.0
- 用于对全景镜头进行标定,能求解出图像上对应点的世界坐标的方向向量-The OcamCalib Toolbox for Matlab allows the user (also inexpert users) to calibrate any central omnidirectional camera, that is, any panoramic camera having a single effective viewpoint (see section 17). The Toolbox i
BTmarry
- 日本人写的,超级玛丽翻版,代码量相当长,适合休闲时研读。-The Japanese written copy of Super Mario, the amount of code for a long, suitable for leisure reading.
PHASYOPTCIALfogs
- 基于物理模型的图去雾算法,国内的一篇很好的理论研究+仿真的论文,可以学习借鉴!-Based on the physical model of FIG defogging algorithm, the domestic research+ a good theoretical simulation papers, can learn from!
Assignment4
- Dilation 和Erosion的c++实现,pattern recognition中,nearest neighbor 方法。还有一些习题与解答-Dilation and Erosion algorithm. Nearest neighbor algorithm in pattern recognition.
VC.rar
- vc图像编程例子,使用控件实现的,是国外的一款很强大的图形控件.减少你的开发周期.,vc image programming examples, the use of control implementation is a very strong foreign control of the graphics. reduce your development cycle.
tank
- 用C++写的一个游戏程序,大家快来看一看啊,共同进步哈-With C++ write a small program, we Come take a look, ah, look no regret ah
GameDevelopMapRes
- 游戏程序时很好的参考的地图集,里面有不少2D游戏用图,大家可以参考使用。-game develop map res.
ComputerGraphics
- 是我的计算机图形学的大作业,其中包括的算法有: 直线绘制的DDA算法,bresenham算法,中点算法,绘制圆和椭圆的中点算法,扫描线种子填充算法。N次贝塞尔曲线的绘制以及对他的平移旋转和缩放变换。还有颜色对话框的调用等等,操作方法在帮助里也写明了。另外,还附有一个编写说明书,适合初学者一步步的自己编写出程序来。-Is my great work in computer graphics, including the algorithm are: line drawing of the DDA