资源列表
LMBs_OSG_Examples.zip
- OpenSceneGraph 例子,包含三角化等内容,OpenSceneGraph example, contains the triangulation etc.
CSAATutorial.zip
- 一段输出3d效果的c++源码,尽供学习使用,3d effect for some output c++ source code, to do for learning to use
matrix
- 3d C++ samples (matrix)
30_Collide
- 该程序模拟了小球的弹性碰撞的物理过程,对于编写3D程序的人很有帮助-The program simulates the bouncing ball of the physical process for the preparation of 3D programs were very helpful
viewer
- 主要实现DEM数据的可视化表达,包含多种数据格式及展示方式.-Main achievement of DEM data visualization, including a variety of data formats and presentation.
vpmotion_drive
- vega prime与C++混合编程实例,模拟驾驶车辆运动,可以左转右转,加速减速,刹车等功能,可以用键盘和鼠标控制。-This sample illustrates the use of the drive motion model (vpMotionDrive). It defines the class myApp, which is derived from vpApp, and overrides the vpApp::onKeyInput() method to allow for
testOSGMFC
- 基于mfc的OSG入门实例程序!适合新手用来学习!方便功能扩展!-The OSG based mfc example program started! Suitable for beginners to learn! Convenient extensions!
[PDF]Real-TimePRendering.3rd
- Real-Time Rendering.3rd是一本英文电子书,主要讲的是计算机图形学实时渲染方面的内容,包含实时渲染相关的各个方面,有一定参考价值。-Real-Time Rendering.3rd is an English book, mainly talking about the real-time computer graphics rendering . Includes all aspects related to real-time rendering.It has some r
ShadowMapgo
- 此算法为经典的阴影图算法,可以得到平滑的,实时性的软阴影效果,读者可以尝试一下-failed to translate
SoftShadow
- 此文件实现了软件shader的实现,来实现一个光照椅子的动态效果.-This file implements the software shader implementation to achieve the dynamic effect of a light chair.
Example3D
- 更新的这个C++代码范例演示了一个简单3D引擎。显示屏上所有可见内容都用Open GL ES作了3D渲染;如果终端支持的话该范例也支持硬件加速。这个应用支持S60 3rd Edition及后续版本,可适应不同屏幕尺寸和显示方向。经过更新的这个版本提供了加强的纹理载入并增加了堆与栈的大小。可以从诺基亚论坛网站下载支持S60 2nd Edition和Series 80 2nd Edition的独立范例。主要的类有:OpenGL ES (API), CIdle, Math, CImageDecoder
osg-water-reflect
- 用osg 写的实现水面映射的程序,可以在水面上实现倒影。-Implementation of the water with osg write mapping program, you can achieve on the water reflection.