资源列表
DirectX11
- DirectX11_SDK 自创例子2.rar -DirectX11_SDK own example 2.rar
3d
- 这是关于三维重建的算法原理的pdf文档,里面讲述了关于三维图形的重建算法-This is about the principle of three-dimensional reconstruction algorithm pdf document, which describes the reconstruction algorithm on the three-dimensional graphics
3DSystem
- 基于c#和AE开发的三维显示查询等功能,还结合了一个插件-C# and the AE based on the development of three-dimensional display query functions, but also a combination of a plug-in
qwtplot3d-colormaps
- 非常好用的QWT三维显示插件,非常适合新手使用和学习-QWT very useful three-dimensional display plug-in, ideal for beginners to use and learn
bouncing_ball_heat
- 弹球仿真 温度可视化 MATLAB源代码 下载即可运行-bouncing_ball_heat
dengjiansong-course
- 中国科技大学,邓建松的计算机图形学相关课件-China University of Technology, Dengjian Song of the computer graphics-related courseware
delaunayn
- 用delaunary算法实现数据的三角网格划分-It is an Algorithm of delaunary for Triangular mesh of data
LightingandTexturing
- Direct3D中的光照和材质处理,利用VC实现-Direct3D in the light and material processing, the realization of the use of VC
RT1
- 使用CUDA进行并行光线跟踪的原代码,需要支持CUDA的显卡和相应驱动-The use of CUDA parallel ray tracing of the original code, the need to support CUDA graphics card and the corresponding drive
shader
- Shader 很详细的shader入门讲解 hlsl讲解 d3d进阶教程-Shader in great detail to explain hlsl explain shader entry d3d Advanced Tutorial
OgreOpCode
- Ogre OpCode:利用OPCODE库,在OGRE中做精确的碰撞检测(opcode即物理引擎ode使用的库)-Ogre OpCode: use OpCode library at Ogre in to do precise collision detection (opcode that ode physics engine used in the Treasury)
PhysX
- Torque 3D 2009 的一个fps的demo,源码完整,包含美术资源。-Torque 3D 2009, a demo, complete source code, including the art resources.