资源列表
HeightMap
- 基于规则网格DEM数据的地形模拟显示,可以用鼠标和键盘进行漫游.-rules-based grid DEM data of the terrain simulation, it can be used for the mouse and keyboard roaming.
zdf
- 本程序是一个立体的魔方源代码. 是一个简单的小程序-this program is a three-dimensional Rubik's cube source code. Is a simple, small procedures
zdf_036
- 是本人做的一个小茶壶.大家看看很简单的.-yes, I do a small teapot. We look very simple.
Depth
- 利用深度信息进行的三维图像的显示和绘制。-depth information for the three-dimensional image display and mapping.
T3DIICHAP07
- 此为3D游戏编程大师技巧第七章的源代码 其中包含引擎代码。-this as a 3D game programming skills Master Chapter VII of the source code contains the engine.
irrlicht-1.3
- 这是一个很重要的开源3d引擎,设计简单 容易上手,同时也有许多预处理的函数-This is a very important revenue 3d engine design is simple and easy to get started, and it is also a function of many pretreatment
3DEDITOR
- 3ds编辑器 实现了3ds的导入 计算 编辑等功能-3ds editors realized the 3ds into the calculation of editing functions
my3DReconstruction
- 利用ikv类库,实现心脏的三维重建,值得一看!-ikv library use and achieve the three-dimensional reconstruction of the heart, an eye-catcher!
DDrawPrief08
- 自己编的一个简单3D动画,一个小人在走路,呵呵.-developed a simple 3D animation, a little guy in the walk-huh.
Caustics_OGL_Snell
- 水与光相互作用能产生一种梦幻般的景象:由于反射和折射,弯曲的光线在海底形成舞动的刻蚀,因此在海面上就能看到了变换无穷的花纹,本程序主要实现此功能-water and light interaction can produce a fantasy picture : reflection and refraction, Bending light in the seabed dancing etching, on the surface you can see the transformation
HairModeling
- 使用纹理混合的三维发型仿真,相信你会有用-mixed use of the three-dimensional texture hairstyle simulation, I believe you will use
Vision
- 一个自己写的简单光线投射法的体绘制算法,内部包含人头骨的数据文件,简单易懂-himself wrote a simple ray casting method of volume rendering algorithms, the internal human skull contains the data files, simple and understandable. .