资源列表
MagicCube
- 一个魔方立方体,魔方六个面各有九个格子,皆有纹理贴图,魔方会自动旋转和作魔方变换-A Rubik cube, cube six sides have nine grid, there are textures, Rubik cube will automatically rotate and be transformed
ResourceDll
- 一个红蓝3d的dll文件,可以把普通图片转换为立体图片-A red and Blue 3D DLL file,The general picture is converted to stereo images
gear3d
- 齿轮的一个构建文件,matlab真的很厉害哈,我要好好学 -A build file gear, matlab really very powerful Ha, I must learn Blessings
implementation
- implementation of line-drawing algorithms, polygon fill algorithm, and anti aliasing algorithm.
DXF-conversion
- 读取DXF文件时,将块信息转换为所需的实体信息-DXF file is read, the block information into information necessary for the entity
readDXF
- 使用VC++完整读取各个版本的三维CAD生成的DXF文件-Using VC++ to read various versions of the full three-dimensional CAD DXF files generated
planet3d
- 一个3D编码的地球-A 3D-encoded Earth
Terra3D
- This is a great demo shows off how to render a 3D terrian with openGL. As well there shows the water rendering. Easy to understand and you can use the algorithm in your own project.The code is hard to find now. Hope it can help you.
problem2
- 生成3个六面体 长短不一 现实在屏幕中央 用户点击任何一个 会弹出新的窗口 对用户点击的立方体进行仔细观察 可以通过上下左右键进行各个方向的旋转 通过‘s’键 就会退出仔细观察模式 ‘space’键 三个立方体会回到初始的样子 ‘Esc’键 程序关闭-In this problem,some function is already inluded in the problem 1. In the second problem,I also used the function prov
Final-Ge-Zhang-10374099
- 生成一个场景。camera从一个敞篷的车内开始,通过上下左右键的可以控制车在场景内运动对场景进行仔细观察。 我上传的压缩包中含有两个文档:一个h文档--含有所有的头文件; 一个cpp文档:是所有的cpp文件和运行程序是所需要用的资源文档。-Generating a scene. camera from a convertible car starts up and down keys to control the car left the scene in a careful obser
textures
- QT跨平台 opengl 3D 图形显示-QT opengl 3D graphics
QtPOpenGL
- 在qt中是使用OpenGL的教程,绘制超逼真的3D界面-In qt is using OpenGL tutorials, ultra-realistic 3D rendering interface