资源列表
201112071515
- 使用3d max开发的沙发模型,是一组沙发哦,非常好用的-Developed using 3d max model sofa is a sofa Oh, very easy to use
GeoTool_Smooth
- 改程序用于mesh和mesh的拼接,适用于已经两个破损mesh的对接-Reform program for the mesh and mesh stitching, apply to have two broken mesh docking
CarSimulationV0.4
- 使用Physix物理引擎写的汽车驾驶模拟程序,可以模拟变道过程,运行在Linux平台-The simulation program for overtake using Physix engine. Running on Linux
Kinect_deph
- 利用kinect显示深度图像信息,适合研究kinect初学者,使用VC2008和openCV2.3实现。-show the depth of image information with the kinect,suitable for research kinect beginners, using VC2008 and openCV2.3 achieve.
02_SinSeaWave
- 海水正弦波源代码,很简单的代码,但可以看出清晰的思路 做个参考不错的-SinSeaWave
InPMFC
- 实现coin3d的基本设置,并实现其MFC界面的生成-Achieve coin3d the basic settings, and the formation of the interface to achieve its MFC
matrix_dualquaternion
- 对偶四元数应用于空间坐标变换,和对偶四元数和齐次矩阵的转换-Dual quaternion coordinate transformation applied to space, and dual quaternion and homogeneous matrix conversion
Particle
- VC++6.0下,OpenGL,显示雨,雪,火焰等粒子特效,以及调整视点的功能。-the IDE environment , Visual stdio 6.0 and OPenGL SDK to Show the particle effect,for example snow,rain,flame
environoent
- 实验了基本的场景,包括底面的草,简陋的树的贴图和烟花的效果。-Experiment the basic scene, including the bottom of the grass, tree simple mapping and fireworks effects.
collision
- java3d的例子:演示了java3d中碰撞检测的例子-java3d example: java3d demonstrated in the example of collision detection
Octtree_0_1_2b
- XNA中的松散八叉树(Loose octree)实现-XNA in loose octree (Loose octree) to achieve
ShadowMap
- OPENGL宝典上的教程源码,实现了多个3D物体绘制以及阴影,添加了相机控制,供新手学习使用-OPENGL source book on the course and achieve a number of 3D objects, as well as shadow mapping, add a camera control, for learning to use new