资源列表
OpenGL-BallCollision
- 基于OPENGL的简单程序,实现小球和墙的碰撞。功能:增加、减小小球半径,小球自由下落,控制小球上下左右运动,并加速。-OPENGL based on a simple procedure to achieve a small ball and wall collisions. Function: to increase, reducing the radius of the small ball, small ball free-fall, controlling the ball up an
ARToolKit2.65vrml
- 基于标志点的增强现实算法及实现。artools kit可以很方便的调用增强现实,基于sift算法-argument reality
photon
- photon mapping的vc++程序实现,使用opengl api,模拟了光子跟踪的绘制算法-photon mapping of vc++ program implementation, the use opengl api, to simulate the photon mapping algorithm for tracking
splinewidget
- VTK对格式为DICOM医学数据重建后,利用VTKsplinewidget类对其作进行曲线,并能利用鼠标对其人机操作。-VTK format for DICOM medical data reconstruction after VTKsplinewidget class its for the curve, and can use the mouse to its man-machine.
31
- 自己做的3DS坦克模型,可用于仿真系统开发-3DS tanks to do their own model, can be used for simulation system development
Silverlight3D
- Silverlight3D 图片查看器源码-Silverlight 3D
OpenSceneGraph_Quick_Start_Guide
- 这是一个关于OpenSceneGraph的入门教程-This is a primary book about OpenSceneGraph
sph
- 模拟海量小球,并且运动 -a large number of balls moving
Billboard
- D3d教程广告牌源代码,属于渲染技术。适用于VC++平台-D3d tutorial billboard source code, are rendering. Apply to VC++ platform
TorqueEngineGuide
- Torque游戏引擎入门指南(难得一见的详细中文教程)277页 共7章 由浅入深涉及环境配置安装、游戏开发等很多方面-Torque Game Engine Start Guide (hard to see the detailed Chinese Course) 277 pages, 7 Chapters, involving environment configuration installation, game development, and many other aspects
rayslope
- 3D图形中射线的碰撞检测,射线与AABB,三角形,球的碰撞分析-3D graphics ray collision detection, ray and AABB, triangle, the ball' s collision analysis
VTK_Examples
- VTK初学者教程, 学习实例. 内附我自己的阅读笔记, 代码注释-VTK tutorial for beginners, learning examples