资源列表
ScenesDemo
- OGRE开发的带碰撞检测的场景例子.ScenesDemo带特殊效果.-OGRE development scene with examples of collision detection. ScenesDemo with special effects.
NormFet_WindowsXP_src
- 计算点云数据的法向量和局部特征,以备三维重建运用-The normals and features can be computed from a point cloud using the NormFet software
suconv
- su地震处理数据转换,可视化界面,使用方便,操作简单-su seismic processing, data conversion, visualization interface, easy to use, simple operation
OpenGL_App
- shader编程实用框架,用于3D编程,对于常用shader 编程人员很实用,不用进行繁琐的搭建shader 框架-the frame for the glsl,is used to 3D
ank
- D3D开发的三维坦克大战程序,碰撞,战斗效果!值得借鉴哦,呵呵!-D3D development of 3D tank warfare program, collision, combat effects! To be learned Oh, Oh!
3DExploration1.8
- 一个浏览3D模型的程序 支持多种格式,并可实现转化-View 3D model of a program to support multiple formats, and can achieve transformation. . . .
MFCxianshiDCM
- 利用mfc来读取并显示一系列的序列图像,易于理解-Use mfc to read and display a series of sequential images, easy to understand
opengl-tennis-game
- opengl开发的的一个桌球游戏,教你opengl的纹理等应用- Table Tennis Games。
CPURayCasting
- 在CPU做的Ray-Casting代码,仿写CUDA的VolumeRender. -In the CPU to do Ray-Casting code, Imitative CUDA' s VolumeRender.
TutorialFramework
- ogre 完整的类定义,自己加功能函数就能跑起来!-Complete class definition, add their own performance function will be able to run up!
OgreOpcode
- 《ogre从生手到入门》教程的配套源码_物理碰撞部分-" Ogre from the novice to Getting Started" tutorial complete source _ part of the physical impact