资源列表
Graphics4
- 图形算法合集4:快速线性插值、半色调技术、使用lookup查找表的快速卷积、Nurbs曲面三角化等等。-Graphical Collection 4: rapid linear interpolation, halftoning techniques, the use of look-up table lookup fast convolution, Nurbs surface triangulation and so on.
sp_C_3D_CODE
- 用C实现的效果非常好的立体 ——参考程序-Using C to achieve the effect of a very good three-dimensional- a reference procedure
beijixing
- 这是一个计算机图形学的程序,是用c++编写的,是3D图形,包括了图形的变化以及坐标的定位,是学习计算机图形学最好掌握的。-This is a computer graphics procedure is c++ Prepared is the 3D graphics, including changes in graphics as well as the coordinates of the position, is to learn from the best available compu
list
- 本程序是降3D常用文本文件ASE进行处理,对顶点信息进行提取与格式重新排列。-This procedure is commonly used 3D descending ASE text file for processing, the vertex format information extraction and rearrange.
OpenGL1
- OpenGL的程序框架,任何一种OPENGL程序都可以用它进行运行。 -OpenGL s procedural framework, any kind of OPENGL programs can use it to run.
A_OpenG2
- OpenGL图形界面上进行一些简单的图形的编程。-OpenGL graphics interface to carry out some simple graphics programming.
A03_OpenGL
- OpenGL图形界面上作一些复杂的图形编程,实现3D物体的运动。-OpenGL graphics interface to make some complex graphics programming, 3D objects to achieve movement.
A08_show3Dmode
- 本程序使3DS文件所显示的模型能在opengl平台下显示。-This procedure 3DS file so that the model shown in opengl platform show.
qglviewer-1.4.tar
- 一个在3d 环境中提供多种镜头的程序,可以变换多种角度-In a 3d environment, the lens provides a wide range of procedures, to change a variety of angles
3DGraphic
- 这是我初学opengl写的两个关于旋转物体的代码,一个是行星旋转模拟,一个是模拟机器人手臂,可供初学者使用-This is what I wrote two novice opengl on the rotating object code, a planetary rotation simulation, a simulated robot arm is available for beginners to use
21.rainandsnow
- 本程序是基于OSG环境下的一个程序,OSG是(openscenegraph)的简称,即开放场景图像,是用来处理3D和2D图形的-This procedure is based on the OSG environment of a program, OSG is (openscenegraph) the short title, that is, open scenes images, is used to dealing with 3D and 2D graphics
foutain
- 本程序是基于OSG的一个源代码程序,所用的环境是05.NET,应用粒子效果来实现了喷泉模拟-This procedure is based on the OSG source code of a procedure used in the environment is 05.NET, the application of particle effects to achieve a fountain simulation