资源列表
tainxian
- 读取文件,显示天线3D方向图.颜色的值是根据天线文件的值生成,而不是根据z轴生成(Read the file, show the antenna 3D direction. The value of the color is generated from the value of the antenna file, not from the Z axis)
VTK用户手册
- VTK操作手册,为初学者打下基础的,了解VTK的使用,打下基础。(VTK operating manual, lay the foundation for beginners, understand the use of VTK, lay the foundation.)
shader
- 漫反射和环境光优化shader 内附高光反射法线贴图(Diffuse and ambient light optimization. Shader contains specular reflection normal maps)
flower7
- 3D MODEL FOR FLOWERS USING BLENDER PLATFORM
DynamicFusion-master
- 本程序基于dynamicfusion的方法,对动态场景实时三维重建。(This procedure is based on dynamicfusion method, real-time three-dimensional reconstruction of dynamic scene.)
WashU-Research-0.1
- 本程序是基于平面图对建筑规模场景进行三维重建。(This procedure is based on the floor plan for the construction scale of the three-dimensional reconstruction of the scene.)
Polygon
- Author is working with the Drawface Component Library's 3d extension. The drawing of a t3dFace object is equivalent with the drawing a polygon, but the drawing point's class will be other. Here is the Polygon-t3dFace class.
HighlightingSystem
- U3D , Edge emitting plugin , HighlightingSystem.unitypackage
Vectrosity v3.0
- Vectrosity v3.0.unitypackage Vectrosity is a complete line-drawing solution, which uses Unity's canvas system for GUI lines, and meshes for 3D lines drawn inside the scene. You can easily make lines, curves, end caps, textures and more, with a simpl
LuaFramework_UGUI-1.0.5
- tolua# is a Unity lua static binder solution. the first solution that analyzes code by reflection and generates wrapper classes. It is a Unity plugin that greatly simplifies the integration of C# code with Lua. which can automatically generate the bi
U3D4.x to OBJ
- a plugin for unity3d , transform unity3d resources into obj
Ex03_Files
- 一些图形学变成的小demo 主要针对opengl4中的tesselation stage(Some graphics into a small demo, mainly for the opengl4 tesselation stage)