资源列表
BasicHLSL
- 微软HLSL示例,包含详细的说明以及Visual Studio 2003和 Visual 2005项目-Microsoft HLSL example, contains a detailed descr iption of the Visual Studio 2003 and Visual 2005 project
3D-image-transformation
- 3D 图像变换,包括几何变换(平移,旋转,缩放等)和投影变换(正视图,正轴侧视图,斜轴侧视图,透视图)-3D image transformation
WaterI
- 水波渲染效果,基于XNA和Shader技术,附带有Skybox-Water Effect, based on XNA and Shader, with Skybox inside
Visual-3D-Modeling-from-Images
- Pollefeys教授写的一本经典影像建模的电子书,给出了序列影像重建三维模型的基本框架,以及详细的技术细节。-Visual 3D Modeling from Images-Marc Pollefeys
fulltext
- A New Heuristic Algorithm for the 3D Bin Packing Problem
snow_world
- snow_world 一个雪景的opengl编程。效果很漂亮-snow_world a snow scene of opengl programming. The effect is very beautiful
md2export
- 3D Max软件制作模型导入导出md2格式的脚本-3dmax scr ipts for Export/Inport md2 file format
Skinmesh
- 实现骨骼动画类,实现简单骨骼动画载入鸡演示-Category to achieve skeletal animation, skeleton animation simple loading
CoordinateAndColorBar
- VTK 坐标轴和颜色条的使用,利用自己的坐标(x,y,z)进行可视化,字体设置,一个综合性的例子,希望对大家用所帮助!-VTK axis and bands to use, make use of its coordinates (x, y, z) to visualize, font setting, a comprehensive example, we want to use the help!
yinshuiji
- vrml 做的一个饮水机 vrml语言用于虚拟现实 可在网络上自由传输-vrml do a water dispenser for virtual reality vrml language can be a free transfer on the network
iris1
- 一款3d游戏的源代码iris1.8完整源码-The source code of a game
Terrain
- OGRE环境下实现的地形代码,使用C++实现,可以执行地形编辑,是学习游戏地形不错的选择-OGRE environment to achieve the topography code, using C + + to achieve, can perform the terrain editor, is a good choice to learn the game terrain