资源列表
ufo
- 利用所学的计算机图形学的知识编制的三维物体之三棱锥图形已经调试过可用-use their knowledge of computer graphics prepared by the three-dimensional objects ter pyramid has been tuned graphics available
本科作品-三维图形系统
- 三维绘图程序,可实现常见立体图形的绘制,可实现旋转、平移、放大缩小等操作-3D graphics, which enables the common three-dimensional graphics rendering, can be realized rotation, translation, zooming etc
d3dframebcb
- 这是关于3D方面的游戏方面的C++Builder编程,希望这方面的爱好者喜欢!-This is on the 3D game programming in C Builder hope that the fans like!
d3dframedx8
- 3d方面的C++BUILDEr编程,希望大家喜欢-3d BUILDEr the C Programming hope you like
黑屏DirectDraw创建对象
- 此程序在前一个搭建的direct x框架的基础上,建立一个direct x 的接口,-this procedure the previous structure of the direct x framework on the basis of the establishment of a direct interface x,
黑屏DirectDraw显示位图
- 在前几章的基础上,本例用direct x的方法,在屏幕上显示一个bmp图片,-previous chapter, on the basis of the cases with direct x, displayed on the screen a bmp photographs,
黑屏DirectDraw框架
- 建立directx的基础框架,由于前一次上传有误,所以从新上传了一个,还请大家多多担待-establish the basic framework, as the former first upload error, a new uploads, I wish everybody a lot tolerance!
build-032.08.05beta
- Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
立方体旋转动画
- 本程序提供了三维坐标转换为二维坐标的算法,实现在屏幕上画三维图,并提供立方体绕任意轴旋转动画的算法。-procedures for the three-dimensional coordinates of the conversion of two-dimensional coordinates of the algorithm to achieve on the screen painting three-dimensional map, and provide cube rotating a
贝塞尔曲线和曲面
- 本程序是一个根据贝赛尔曲线和曲面生成算法的小程序,在tc2.0下完成的。-this is a procedure under Bessel curve and surface generation algorithm for small procedures, the tc2.0 completion.
dsp_matlab200
- 各种图像边缘提取算法的C语言实现及一些测试用图像-various Image Edge Extraction Algorithm in C language and some test images
Md5Viewer
- doom3 动画模型 md5mesh md5anim version 10, 原创,bluealbin@eyou.com-emotions animation model md5mesh md5anim version 10, originality, bluealbin@eyou.com