资源列表
BaseLessonSix
- 图象引擎OGRE1.45版本VC2005编译的基础教程六
OSG_pick
- OSG的交互例子,可以通过该代码了解OSG的交互的用法,有用的实例。-OSG example of the interaction through the code to understand the interaction of the OSG usage, useful examples.
Video-Analysis
- used for Motion Energy Image of a Video Motion History Image of a Video Given a video, load it and get the energy and history of the video
Mirror-Shaders
- 包里4个文件 Mirror.cs :与shader互动的脚本,使用这组材质同时要把这个脚本拖给使用的物体才能生效 Mirror-BumpSpec.shader 实时镜面反射shader 可以配合法线贴图一起用 适用于平面物体 Mirror-AlphaBumpSpec.shader 实时镜面发射、透明材质,可以同时反射和透明效果,也可以配合法线贴图,适用于平面物体 Mirror-AlphaSpecSphere.shader 与上面材质相同,适用于球面物体,不能使用法线贴图-包里4个
mytest3
- HW0 From berkeley computer graphic course
3DCubesOnlyApis
- Animated 3D cubes using only Apis (not OPENGL)
vep_crack
- abaque 6.10 umat for vep crack
fresnel_calculate
- 计算菲涅尔透镜面型 -matlab,excel调用- calculation of Fresnel lens surface type-matlab
1d324debc70e
- 基于VC,如何对jpeg、gif图片的读取与访问,程序简单易懂,有利于初学者。-Based VC, how to read and access jpeg, gif picture, the program is simple to understand, is conducive to beginners.
Houghwithdetail
- 使用matlab进行hough变换,细节原码,并有输出显示-Use of matlab hough transform, detail of the original code, and output display
draw.tar
- 通过调用X11的库来实现在新建窗口中绘制立方体的功能。-a draw application with X11
nuanqi
- 这个文件是基于VRML的,是橱子的虚拟模型-It is based on VRML, and it is 3D