资源列表
acameracalibration
- opencv中的摄像机定标源代码,opencv是intel公司开发的处理图形图像的免费库
3D Lamp
- 3D Lamp in VRML code
opengl_surface
- 使用opengl的反馈模式,获得glut函数绘制的曲面上某一曲线的所有点坐标,来形成动画。包括菜单显示、三维显示、运动速度调节等等。-Use opengl feedback mode, get all the coordinates of a point on the curve plotted as a function of surface glut to form animation. Including menu display, three-dimensional display, m
unityCSharp-thread-
- 介绍UNTIY3D开发环境中,C#编程语言关于线程的培训教程。-Introduction UNTIY3D development environment, C# programming language on the thread of the training course.
Camera
- 这个代码是个摄像机类,里面包括三维空间里摄像机位置的设置,摄像机范围的设置,摄像机的旋转等操作函数
rbf-kernelsvmdemo
- 支持向量机的演示程序,可以学习到支持向量机的工作原理及变成机理。核函数是RBF核函数-Support vector machine (SVM) demo, can learn to the working principle of support vector machine (SVM) and become a mechanism. Kernel function is RBF kernel function
jiaju
- 一个用vrml编辑器编写的室内三维模型,很有参考价值
md2Class
- 功能前大的 md2文件读取程序,md2时cs游戏利用的动画文件-function of the former md2 document reader, md2 when cs game animation using the document
ExportScene05
- 3d fbx sdk 学习参考,例子源码。 仅作为学习使用,第5个例子-3d fbx sdk study reference, source code examples. Learning to use only as the first example 5
osgparticle
- osg粒子子系统例子,一个是简单的粒子系统,另一个是烟-the example of particle sysytem in OSG
applet3d
- java3d的例子:演示了对applet3d的操作-java3d examples: Demonstration of the operation applet3d
main
- Nehe的OpenGL教程,vc版本,第1课源代码,unicode版,不引用aux库,解决vc2005及以后版本链接库错误问题-Nehe OpenGL tutorials, vc version, the first lesson source code, unicode version, do not quote aux library error problem solve of vc2005 and later link library