资源列表
SpecularHighlights
- 关于osg的立方图镜面高光特效(SpecularHighlights)示例,可以看看学习一下-Osg cubic graph on specular light effects (SpecularHighlights) example, you can look at to learn about
main
- OPengl 图形设计中的 Texture in the shader system 源文件-OPengl graphic design Texture in the shader system source files
hyongju
- 该函数计算根据有限组点生成一个任意多面体界Voronoi图。能够在三角测量任何两个连接点之间形成线性Voronoi图。-The function calculates Voronoi diagram with the finite set of points that are bounded by an arbitrary polytope. The Voronoi diagram is obtained using linear ineqaulities formed with persend
cg22
- 真实感图形学...简单光照明模型,颜色模型-photorealistic graphics ... simple lighting model, color model
3333
- directx 基础学习 移动 适合刚刚接触directx中的人-Directx based learning mobile for just contact person of directx
Open2
- OpenGL动态球体源代码,动态显示球体转动。-This technical tip shows how to read the image and get all the barcode regions, for all the recognized barcodes in the image
diguy-vegatown
- 这是一个Vega结合人物扩展模块Diguy的仿真小程序,主要技术就是实现Vega与Diguy混合编程,供初学者参考学习!-This is a combination of characters Vega extension Diguy simulation applet, the main technology is the realization of Vega with Diguy mixed programming reference for beginners to learn!
yuwen
- 一个简单纹理映射,以鱼纹为例进行了显示-Simple texture mapping, to fish as an example.
MazeAndShadow
- 演示了OpenSceneGraph(OSG)中如何根据法线图片快速生成简单地形,以及任意物体阴影在此地形上的投射。 VS 2008+OSG 2.6测试通过
osg-shadow
- 用osg实现的阴影效果,
CustomControls_src
- feature extraction in matlab
3_pattern
- 完整的,C#下的三维图形设计程序,程序通过编译运行-Complete, C# under the three-dimensional graphic design program, compile and run the program through