资源列表
Terrain
- Direct3D地形加载程序,可以通过键盘控制摄像机进行漫游-Direct3D terrain loader, you can control the camera roaming through keyboard
BMW6NEW
- 宝马汽车3DMAX模型。-BMW 3DMAX model.
wave-2012-2-27
- 在VS2005环境下采用direct 9对水波纹的简单实现,包含一个类完成对水波纹的功能实现。-d3d wave
3DTranslation
- 计算机图形三维变换,基本实现了对称,旋转,投影,三视图,错切图等-It really does pay to be a doctor, with an international survey showing the medical profession is the most trusted, among the most admired and includes the most eligible marriage partners.
cubicshadowmap
- 立体阴影贴图,点光源,directx&hlsl-cubic shadowmap,point light,directx&hlsl
磁流体推进器原理
- 在VC++平台上,将磁流体推进器原理可视化,控制变量,改变其速度等。(On the VC++ platform, the principle of magnetic fluid thruster is visualized, the variable is controlled, and its speed is changed.)
Game3D_shadow
- 这是DX做场景的案例。。。希望有兴趣的人大家可以一起来探讨-This is the case of DX do the scene. . . I hope that those who are interested we can work together to explore the
VESTA
- 用于晶体结构建模,数据可视化。可以直接读取vasp的电荷密度文件,可视化自旋电荷密度图。-VESTA is a successor to two 3D visualization programs, VICS and VEND in the VENUS package. Atoms can be drawn as ball & stick, space filling, polyhedral, stick, wireframe, thermal ellipspoids. Mouse click
dffs
- 3D作业 opengl c++ 简单场景转动 贴图 不是用camera做的 还有用简单的长方体和球堆砌出来的机器人 简单的键盘交互 也可以鼠标交互 在鼠标那里可以自己改-3D operations opengl c++ simple rotating scene mapping camera doing more than using a simple rectangular and the ball fabricated robot interaction can also be a simp
osg_second
- osg编程学习实例,对OSG初学者来说很有帮助-the sample for studying the osg is very useful
Flash实验报告
- 实现DDA直线画法和中点画圆法。 实现vc++6.0下实践图形算法(要求任意指定一个起始点坐标作为圆心和终止点坐标形成的半径)
CG_Homework_Zbuffer
- 真实感计算机图形学中的ZBUFFER算法实现。实现平台VS2012.-ZBUFFER realistic computer graphics algorithms. Implementation platform VS2012.