资源列表
odemotor
- 利用osg和ODE实现了物理与图形的结合-The use of osg and ODE to achieve a combination of physical and graphical
FEM_Java
- java环境下的有限元编程,适用于工程计算,图形形变计算。编程相对简单。-Programming FEM in Java
ode_demo_car_crash
- ode_demo_car_crash基于ode的小车,碰撞检测代码,用到小车关节,墙面堆放等。-ode_demo_car_crash based ode car, collision detection code, used car joints, walls stacked so on.
MFC_VegaPrime_1
- mfc中用vp 的框架,是一个很好的程序代码,大家可以在它的基础上修改,做出更加强大的功能-vp using mfc framework is a very good code, we can modify it based on, a more powerful
3DShow-v
- 在三维城市,或者三维古建筑模型的重建中,用于三维点云的多方位显示。-Cities in the three-dimensional, or three-dimensional reconstruction of ancient buildings in the model for three-dimensional point cloud of multi-directional display.
ZhangChao
- 读取dem数据,用Opengl画出三维地形,实现漫游。-Read dem data,and use Opengl to render the 3D Terrian.
fighter
- Model for ms3d or 3ds
begindirect9soucecode
- directD3D入门书,附书中的源程序.
osgChow
- 基于Qt的OSG三维建模,模型物体点击高亮、文本标注等-Qt based on the OSG 3D modeling, model objects click highlight, text tagging, etc.
ProjectImage
- some images for 3d reconstruction project
QuakeBsp
- opengl Quake室内场景模拟,使用一些关于BSP和隐藏面剔除的知识-opengl Quake simulated indoor scenes, using some hidden surface removed on the BSP and the knowledge
cathedral_demo_D
- 空间三维教堂,空间三维教堂的虚拟现实三维空间作品,VRML语言编写,在教堂中行走,给人一种真实的感觉