资源列表
point-cloud
- 可以实现点云数据的读入,大家也可以根据需要自行修改其中的一些代码-Can achieve the reading point cloud data, we may also need to modify some of the code
ShaderX_3
- Shader编程宝典。本书可以帮助对shader programming(D3D/OPENGL)有兴趣的读者提高shading的技术技巧。-Shader programming book. This book can help on shader programming (D3D/OPENGL) readers interested in the technical skills to improve shading.
在VC下用Direct3D和3dMax模型写的模拟飞行程序
- 在VC下用Direct3D和3dMax模型写的模拟飞行程序,虚拟现实作业。,In the VC using Direct3D and 3dmax model Flight Simulator written procedures, virtual reality operations.
alternativa3d8_
- java环境下,用flash表现3d的最新引擎。免费、开源版本。-use flash 3d engine
MoleculeViewer
- 可以显示3D分子图形,并且可以按照元素周期表调整颜色-This another old project of mine that demonstrates basic OpenGL, it also makes use of WTL and the Boost Graph Library.
attitudeshow
- 程序有用于在figure坐标系中绘制飞行器的矩阵,一个用于表征姿态(机体系右前上和地理系东北天)的四元数矩阵,展示了读取四元数更新图形坐标来动态显示飞行器姿态的方法。可作为飞行位姿模拟展示的参考。(The program has the matrix for drawing the aircraft in the figure coordinate system, a four yuan matrix used to represent the posture (the right front
3d_terrain_water
- 一本书的3D地形WATER的源码 很有参考价值-A book of the 3D terrain WATER valuable source
Torus
- 交互式三维对象建模渲染与演示,采用opengl和C++实现-Interactive 3D object modeling and rendering demo
osg
- 汇聚了大量有关osg相关应用的参考资料,其中包括多通道显示以及场景漫游等多种应用的实现方法-OSG brings together a large number of relevant reference materials related applications, including multi-channel display and a variety of applications such as scene roaming implementation of the Ways
OctreeGPU
- 基于GPU和Octree的3D图形程序,能够实现对3ds模型数据的八叉树管理与渲染,带图形交互功能。-Based on GPU and Octree, managing and rendering 3ds model with Octree and OpenGL, with GUI interaction.
OGRE_3D_Programming_Source_Code
- Ogre 3D 程序设计 源代码 Pro OGRE 3D Programming Source Code-Pro OGRE 3D Programming Source Code very good source book and code oh my god, this descr iption is too short