资源列表
sanweibianhuan
- 计算机图像学中的三维变换基于MFC的程序开发源代码-Learning in the three-dimensional computer image transformation program based on open source MFC
3D_Controls_0.7_source_and_exe
- 3d 桌面显示代码( 3d UI Framework)-3d desktop System
Java3D
- java 3D开发的一些源码和例子,供初学者学习。-The Java 3D API is an appl i cat ion programming interface used for writing three-dimensional graphics applications and applets.
Tin3D
- 本程序可以实现打开TXT文件后显示TIN结构的图像并可添加纹理。-This procedure can be achieved to open TXT file, show TIN structure, and can add texture images.
SDL
- SDL.zip, 国外的一个SDL程序包
Surface-Morphing
- 使用normal coordinates 去做两个模型之间的morphing, 工具:cgal 以及vtk-using normal coordinates to get the morphing between two models, tools:cgal and vtk
TriMM_1.0.tar
- 计算机图形学中对三维点云进行构网,程序是经优化后得到完善结果-Three-dimensional computer graphics, point cloud structure of the network, the program is to improve the results obtained by the optimization
rj588_clinch_imagev1
- 实现图片里加自定义字符,需要GD库 可以加在自己的库里-achieve Photo Riga - defined characters, GD library needs to be raised in their Curry
osgviewerMFC
- 基于MFC的OSG程序,矫正了原版的图像不匹配的错误(OSG program based on MFC)
3ds-Max-9-SDK
- max9.0的SDK方便对max进行二次开发,主要语言为c-max9.0 the max SDK facilitate secondary development, the main language c++
tgvl2_sourcecode
- 使用各向异性总广义变影像引导深度上采样, shen du tu shang cai yang-Image Guided Depth Upsampling using Anisotropic Total Generalized Variation
LODTerrainDemo.rar
- Visual C++/DirectX9 3D游戏开发引导的一个基于视点相关的LOD地形渲染,Visual C++/DirectX9 3D game development as a guiding view-dependent LOD-based terrain rendering