资源列表
光线跟踪
- 光线跟踪程序的demo. 发表论文做研究的可以从这个程序开始进行。
direct3D
- 是关于direct3D的光照例子,推荐!
phong-shader
- Phong shader from Away3D engine
D3D9Init
- DIRECT3D的初始化程序。基于directX9.0-DIRECT3D initialization procedure. Based on directX9.0
heightmap_plane_segmentation
- 实现对Velodyne获取的点云数据进行平面分割-This source code is the implement of the plane segmentation in the point clouds obtained by Velodyne
vp_binoculars
- 这是一个Vega Prime 下实现望远镜的例子,很不错-This is a Vega Prime examples of telescope under very good
SwitchExample
- 一个VC实现Vega动画的例子。 使用Creator中的switch节点实现交互动画。 switch节点的资料极少,我来提供这个。 程序要编译运行请先安装Vega。-A VC to achieve Vega animation example. Creator of the switch node uses interactive animation to achieve. switch node, very little information, I have to provide
9EDGE
- image processing edge detecton-image processing edge detecton........
3Dshading
- 3D Shading development by visual basic 6
vp_binoculars
- This sample illustrates how to make a simple binocular view in Vega Prime. This is also a good example of how to use the stencil buffer to mask out areas of the screen in vpChannel EVENT_PRE_DRAW and EVENT_POST_DRAW subscribers.
vbforcatia
- 使用vb实现catia的二次开发和图形处理,给出接口和对象获取方法,可直接在catia环境下操作-use vb as tool to do the further development of software of catia
teaset
- Utah Teapot dataset, and source codes