资源列表
Camera
- 这个代码是个摄像机类,里面包括三维空间里摄像机位置的设置,摄像机范围的设置,摄像机的旋转等操作函数
unityCSharp-thread-
- 介绍UNTIY3D开发环境中,C#编程语言关于线程的培训教程。-Introduction UNTIY3D development environment, C# programming language on the thread of the training course.
opengl_surface
- 使用opengl的反馈模式,获得glut函数绘制的曲面上某一曲线的所有点坐标,来形成动画。包括菜单显示、三维显示、运动速度调节等等。-Use opengl feedback mode, get all the coordinates of a point on the curve plotted as a function of surface glut to form animation. Including menu display, three-dimensional display, m
3D Lamp
- 3D Lamp in VRML code
acameracalibration
- opencv中的摄像机定标源代码,opencv是intel公司开发的处理图形图像的免费库
du352
- Including quaternion various calculations, This program has exceeded the performance of other algorithms, Can realize the two-dimensional data clustering.
mp820
- Decoupling, restore the original signal, Complex of three-point Gauss-lengend the Formula pi, Part of the license plate recognition locator feature.
srcFPFH
- 通过FPFH特征将点云进行配准,点云为部分重合的点云,并且有噪声(registration with FPFH)
DONGHUABIANCHENG
- 绘制动画(太阳,地球,月亮) 简单的动画设计程序 清晰的思路(Draw animations (the sun, the earth, the moon) Simple animation design program Clear thinking)
SimplifyMesh
- 通过指定的参数对已编辑的面片进行通过去除顶点重新计算生成面,达到简化平面的效果,即Lod解面处理(The effect of the simplified plane is achieved by recalculating the generated surface through the removal of the vertex by the specified parameters, that is, the Lod solution surface treatment)
Documents
- C++ ABOUT D3D windows in qt
第9章例题
- 一个章节的vrml 场景实例,含交互,有一定难度(VRML instance, integrated scene interactive animation case)