资源列表
Models
- opengl 三维建模 MFC单文档多视图的框架开发 可以对其进行扩展-MFC Single Document opengl three-dimensional modeling framework for multi-view of its development can be extended
PROJECT
- 可以打开obj文件并进行编辑,进行3D开发,有效提供仿真解决方案-Obj file can open and edit the 3D development, effective simulation solution to provide
DX
- DX3D编程必读书籍,对于想学习DX3D编程的朋友是一本入门级读物,只需要较少的C++语言基础和Windows编程即可以编写自己的3D程序了-DX3D programming reading books, who want to learn DX3D programming is an entry-level friends, reading, requires less basic C++ language and Windows programming that you can write
1
- 机器人工作空间,基于搜索法的工作空间。柱形工作空间-Robot workspace, search based workspace. Cylindrical workspace
OgreImporter0_51_For_3DSMax9.RAR
- ogre模型导入3DMAX的插件,这个插件对OGRE引擎的编程人员很有帮助,可以导入.MESH结构到MAX文件中-the ogre model import 3DMAX plug, the plug on the the OGRE engine programming staff helpful, you can import the MESH structure to the MAX file
3-d-reconstruction
- 实现对肝脏超声图像的三维重建并进行面显示-To realize the liver ultrasound images of the 3 d reconstruction and carries on the surface show
D3DTest
- 搭建一个简单的D3D平台的程序,适合初学者-program for D3D, suitable for beginners
kejain
- 上课用的课件,VRML大家分享,多多关注-Class with the courseware, VRML to share, lots of attention
VISC-MC
- 对Marching cubes算法的实现程序-Marching cubes algorithm on the implementation procedures
ID3DXFont
- 一个通过Font现实fps的DX程序,测试能用VS2008顺利编译!-Font reality through a process fps in DX test can successfully compile VS2008!
3D_TerrainV2.0
- 3d与 vc opengl 的结合 ,对初学者的帮助应该很大
3D
- 第一回:开发环境 第二回:3D基本概念 第三回:第一个D3D程序 第四回:渲染顶点 第五回:渲染索引顶点 第六回:摄象机 第七回:灯光 第八回:纹理 第九回:3D模型(.x)-First Round: development environment second time: 3D Third back to the basic concepts: the first forty-back program D3D: r