资源列表
MarchingCubes
- VTK应用 MC算法绘制骨骼与皮肤的3D效果-VTK Applications
nhni_ps1
- 使用简化的四光源光度立体法,计算表面法向量并显示-photometric stereo surface normal
Open1
- OpenGL动态球体源代码,很漂亮的动态显示。-This technical tip shows how to read the image and get all the barcode regions, for all the recognized barcodes in the image
heterodyne_unwrap
- 包含用于条纹图像的旋转滤波、四步相移法程序和多频外差算法程序,用于光栅投影法的三维重建-Contains filter fringe image rotation, four-step phase shift method procedures and multi-frequency heterodyne algorithm for three-dimensional reconstruction of the grating projection
blast2dem
- 将雷达数据通过blast2dem工具转换成dem数据-The radar data into DEM data
Halo
- 应用于Rhino,对任意体块进行随机的体块外轮廓处理-Used in Rhino, for any body to conduct random block block outside the body contour treatment
D3Dcamera
- D3DCamera类的实现和用法-The D3DCamera class implementation and the usage
3D
- 3D Transformation in simple C code.
3dtemp
- Parallelized code to find 3d temperature in hexahedral mesh using finite element
ScalingTransformation
- 用C++实现沿任意方向的缩放几何变换 -A C++ Program to illustrate the implementation of Scaling Transformation along Arbitrary Direction
spheres
- 3D球体在不同光照下的形态,OpenGL库实现,需要glut头文件。-3D sphere under different type of lighting.
3D-prism
- 在地球物理勘探中,需要绘制三维立体图说明模型的立体效果,该程序为上顶倾斜三维棱柱体绘制程序-3D Prism