资源列表
How_to_get_the_owning_component_of_an_assembly_com
- 利用Solidworks APIVisual Basic 与 开发的自动获取Solidworks绘图窗口中装配件中各零部件的隶属关系-use Solidworks APIVisual Basic and development of the automatic acquisition So lidworks drawing window assembly in various parts of the affiliation
PieChart3DDemo1
- 一种3d生成饼图的效果图,可以用于统计数据-A 3d generated renderings of the pie chart
GX_WT
- 管线。VRML语言三维模型。可以用JAVAscr ipt编程,互动。-Pipeline. The three-dimensional model of VRML language. Can use JAVAscr ipt programming, interactive.
main.cpp.tar
- QT and VTK test using Contour Filter to mesh 3D point cloud data set from file.
3d-wide-display
- 三维广搜 如果用深搜过的话~~要把所有的可能全枚举出来,然后比较最小的步数 不过广搜就有这么个好处 能一层一层扩散开去 一旦找到了目标,那就一定是最优的~~ -3d wide display If the words with deep display to get all ~ ~ is possible, then compared the enumeration out the smallest efficiency
matlab
- 画的一个最基本的网格图和带等高线的网格图-Painting a basic grid map and grid map with contour lines
Shake
- *此为U3D程序 1.震动分为两种:屏幕震动、物件震动 2.屏幕震动脚本(CameraShake.cs)须绑定在相机上。 3.物件震动脚本(ObjectShake.cs)可绑定在任意GameObject上-For Unity3D 1.This RAR include two shakes:CameraShake & ObjectShake 2.CameraShake.cs need be bound on Camera 3.ObjectShake.cs need be b
wjj---Copy
- 该代码可用来修改后,得到一个二元二次的回归方程。只要把数组换成自己的就可以了。-use this code, u can get a curve via simple change of the data.the curve is 3-D and have lables as so.
gunqiu2
- 计算两根避雷针滚球半径,根据滚球半径对避雷针惊醒选型,以达到良好的防雷效果-Calculation of ball radius, the ball radius on the lightning woke up selection, in order to achieve good lightning protection effect
JFO
- 考虑空穴效应的雷诺方程数值分析求解,MATLAB编程-Consider the effect of Reynolds equations hole
H-Ami1
- 利用vrml来实现动画的效果,充分利用了节点的功能。 -Use vrml animation effects to achieve full use of the node.
Pick
- it will show you how to pick objects using mouse-click , java3D tutorials