资源列表
KinectAPIlearn
- 学习Kinect的API编程,英文原版学习资料。-Learning Kinect API programming, original English learning materials.
3D-data-surface-reconstruction
- 三维数据曲面重构,,本学位论文对曲面重构做了一部分工作,重点研究了三角网格曲面重构算法,对提高三角网格剖分的效率和效果起了一定作用。-3D data surface reconstruction
openMVG-master
- openMVG 是一款开源的SFM软件,它在某些方面要优于Bundler,可以利用N多张任意拍摄的照片,重建场景的三维模型。SFM 指的是,在计算机视觉中的从运动到结构,以及在摄影测量中的空中三角测量与光束法平差。-OpenMVG -(Multiple View Geometry) open Multiple cess to the classical problem solvers in Multiple View Geometry and solve them accurately.View
mitk-2.3.2.0-win32-vc9-(1)
- 3d mede to study ok help me thank yThe version you download is MITK 2.3.2.0 win32 vc9,you can choose the following help documentation.Thanks!-you can see i dont know so please tellme we toge to study ok help me thank youyou can see i dont know
SFMToolkit3
- SFM工具包,获取物体各个角度的照片,通过这些序列图像重建出物体的三维结构。-SFM toolkit for photos of all angles of the object, and these image sequences to reconstruct the three-dimensional structure of objects.
3DGameProgramingAndSrc
- 3D游戏编程 电子书pdf及源码 杨青著, 该书从头到尾都是使用实际的程序例子来引导读者进行一步一步的深入学习。-3D Game Programming E-book pdf and the source Yang Qing a, The book from start to finish are all examples of the use of practical procedures to guide readers step by step, in-depth study.
VC-Z_show
- c++ openGL, 三维图形翻转,展示-c++ openGL
RayTracing
- Computer Graphics: Ray Tracing-implement shadow and reflection using ray tracing
3D_Math_Primer_for_Graphics_and_Game_Development.r
- 3D数学基础:图形与游戏开发,已加书签,附带源码-3D Math Primer for Graphics and Game Development chinese edition(bookmarked) with source code
D3DSphere
- Direct X9做的太阳系模型,非常美观,数据不是很精确,凑活把-this is an good example
suface
- c++实现点到曲面的构建,效果还可以,使用c++6.0进行使用-c++ realize the construction of the point to the surface, the effect can also to use c++6.0 use
IMLS
- 点云曲面建模,基于距离函数,运用移动最小二乘法,拟合曲面,提取等值面,用于散乱点云的快速三角网格构建-Point cloud surface modeling, based on the distance function, the use of moving least squares method, fitting surface, isosurface extraction for fast scattered point cloud build triangular mesh