资源列表
stk
- 一个STK的演示实例,里面有详细的文件设置,及演示-A STK S application
texture
- 新增的第一行是#include <stdio.h> 。它允许我们对文件进行操作,为了在后面的代码中使用fopen(),我们增加了这一行。然后我们增加了三个新的浮点变量...xrot、 yrot、zrot。这些变量用来使立方体绕X、Y、Z轴旋转。最后一行GLuint texture[1]为一个纹理分配存储空间。如果您需要不止一个的纹理,应该将数字1改成您所需要的数字。 -The first line is the new# include <stdio.h>. It a
3D
- 现在开始生成真正的3D对象,而不是象前两节课中那样3D世界中的2D对象。我们给三角形增加一个左侧面,一个右侧面,一个后侧面来生成一个金字塔(四棱锥)。给正方形增加左、右、上、下及背面生成一个立方体。 -Now start generating real 3D object, rather than as the first two courses in the world in 2D as 3D objects. We give an increase in the left side of
SONIC_3D
- 3D Sonic in OpenGL Created by Yerkubekov Nursultan
MarchingCubes
- VTK实验程序,利用VTK开源库实现Marching Cubes等值面提取算法,程序中可修改等值面参数,交互界面实现物体的旋转、缩放,数据文件在工程目录下-VTK experimental procedures, the use of open-source library implementation VTK Marching Cubes isosurface extraction algorithm, the program can be modified isosurface parame
VolumeRendering
- VTK实验程序,利用VTK开源库,实现体数据的Marching Cube等值面提取,程序中可修改等值面参数,交互界面可实现缩放和旋转-Marching Cube VTK isosurface experimental procedures, the use of VTK open source library that implements volume data extraction process parameters can be modified isosurfaces, interac
BPSO
- BPSO 二进制粒子群优化算法matlab源代码实现 -Binary particle swarm optimization algorithm
Terrain
- Direct3D地形加载程序,可以通过键盘控制摄像机进行漫游-Direct3D terrain loader, you can control the camera roaming through keyboard
Supprot_xy
- 生成STl文件,用于模型支撑的生成,只是一些保存类的代码-produce for STL
140112zzcfcdkey
- 表白网站源码亮瞎你的眼有女朋友的可以下载哟-Confession website source light blind your eyes have a girlfriend can download yo
Desktop
- 采用matlab变成实现的电磁场动态与静态仿真实验,绝对原创,仅供参考。-Achieved using matlab become dynamic and static electromagnetic field simulation, absolutely original for reference purposes only.
PoissonRecon
- 三维模型的泊松重建算法源码实现,是原作者基于其发表论文实现的,可用性很强,具体使用方法见代码内部-poisson reconstruction algorithm from author to reconstruct 3D model from point cloud, it is very robust to handle data with noise