资源列表
Engin-2
- Oldukç a zor olan Tif,Nif,Lif Ş art Komutları . Lookout.
OSMAN-2
- Lookout İ F,Tİ F,Nİ F komutları nı n uygulamaları
abc.rer
- 虚拟场景制作的模版,旋转,移动。套用增加图片会很好看,-Virtual scene produced templates, rotate, move. Apply increase the picture will look great,
VTKpipline
- vtk编程,用vtk编程实现三维管道设计,有详细源代码和注释。-vtk programming vtk programming with three-dimensional piping design, detailed source code and comments.
21room2
- VRML楼房建模需要使用cortona插件-VRML plug-building modeling requires the use of cortona
campass
- Open Scene Graph(OSG)制作的指南针程序,billboard,多视口技术-compass is made using OSG
waterwave
- 一个matlab制作的水滴模型,会持续的有水滴滴下来,然后水面上产生一圈一圈的波纹-Droplets produced by a matlab model will continue to have the water drops down, and then circle around the water ripples generated
reconstruct_connection_rod_calib
- 本程序主要实现的是3维物体的立体重构。包括了相机内外参数的设置,创建的模型,获取图像结果,并根据结果实现物体的重构-This procedure mainly achieve the three-dimensional reconstruction of three-dimensional objects. Including internal and external parameters of the camera settings to create a model for image r
calibration-_sheet-of-light
- 本程序使用halcon软件,描述的是结构光设置的标定,主要包括3个步骤:1. 标定相机 2.确定图像平面相对WCS的方向 3.标定运动的物体-This program uses halcon software, it describes the calibration of structured light settings, including three steps: 1. Calibrte the camera 2. Determine the direction of the image
Mathematics_for_3D_Game_Programming
- Mathematics_for_3D_Game_Programming_and_Computer_Graphics 一本关于3d游戏编程和计算机图形学的书籍 ,吐血推荐啊-Mathematics_for_3D_Game_Programming_and_Computer_Graphics one about 3d game programming and computer graphics books, recommended blood ah
D3D_Core
- 封装了D3D图形渲染简单UI渲染文字输入技术等-Encapsulates the D3D graphics rendering simple UI rendering text input technology
circle
- 圓形三維矩陣顯示,可以自行設定半徑與圓心與高度-Round three-dimensional matrix display, can set the radius and height of the center